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How to Add JavaScript to HTML

How to Add JavaScript to HTML
Hostman Team
Technical writer
JavaScript
23.11.2023
Reading time: 6 min

In this article, let's understand how to add JavaScript to HTML. There are three ways to do it:

  • Place JS code inside a paired <script> tag;

  • Connect an external file;

  • Write the code directly inside the HTML tag using special attributes. 

Let's take a look at each method to understand its pros and cons.

Inserting code inside a paired <script> tag

The easiest way to insert JS code into an HTML page is to use the <script> paired tag. It tells the browser to interpret all its content as an executable script, not as text or HTML code. 

For example, let's add a script to the page displaying the current date and time.

<!DOCTYPE html>
<html lang="en">
 <head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1">
    <title>Date and Time</title>
</head>
<body>
    <script>
        let date = new Date();
        alert("Now " + date);
    </script> 
</body>  
</html>

When the page loads, a notification with the current date and time will appear.

You can write a whole program inside the <script> tag. As an example, let's create an electronic clock.

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Electronic Clock</title>
<script>
function displayTime() {
    let element = document.getElementById("clock"); // Find element with id="clock" 
    let now = new Date(); // Get current time
    element.innerHTML = now.toLocaleTimeString(); // Display time
    setTimeout(displayTime, 1000); // Call the function every second
}
window.onload = displayTime; // Start displaying the time after the document is loaded
</script>
</head>
<body>
    <h1>Electronic Clock</h1>. 
    <div id="clock"></div>
</body>
</html>

Great! You have used JavaScript to add information about the current time, which is updated every second, to the HTML element.

The comments describe in detail what the script does. It finds the element with id='clock' located in the <div> tag inside the body section just below the header. The program then gets the current time, displayed immediately after the document is loaded and updated every second.

It looks convenient, but this approach has a few disadvantages. Imagine that you want to display the time on every site page. In this case, you will have to duplicate the content of the <script> tag. 

Another problem is that the larger the script content, the worse the readability of the code. In the example above, there is only one function. But if you need 5, 10, or 20 of them to implement the required behavior, it is more convenient to use the following approach - to connect JS code from external files.

Connecting external files

The <script> tag is also used to connect JavaScript from external files by adding a src attribute, in which you specify a link to the JS file. It can be a file created by you and stored next to HTML or in another directory. It can also be a JS library file that adds the desired behavior to the page.

For example, let's take a script that displays the current time. Let's transfer all the logic to a separate file:

# Time.js file
function displayTime() {
    let element = document.getElementById("clock"); // Find element with id="clock" 
    let now = new Date(); // Get current time
    element.innerHTML = now.toLocaleTimeString(); // Display time
    setTimeout(displayTime, 1000); // Call the function every second
}
window.onload = displayTime; // Start displaying the time after the document is loaded

You can remove all JS code from the HTML file. Only the <script> tag, which contains a link to the time.js file via the src attribute, will remain:

#File time.html
<html>
<head>
    <meta charset="utf-8">
    <title>Electronic Clock</title>
    <script src="./time.js"></script>
</head>
<body>
    <h1>Electronic Clock</h1> 
    <div id="clock"></div>
</body>
</html>

The result will be the same - you've added the current time information to the HTML div using JavaScript.

This approach has several advantages at once:

  1. HTML files become simpler. They only contain content and links to external files.

  2. You can keep all JS code in one file and plug it into different pages as needed.

  3. If multiple pages use a single script, it will be fully loaded only once and then reused from the browser cache.

JS inside HTML tags

You can place JavaScript inside an HTML tag using special attributes: onclick, onmouseover, onkeypress, onload, etc. These add event handlers to elements. 

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1">
    <title>JavaScript inside an HTML tag</title>        
</head>
<body>    
    <button onclick="alert('Hi! This is how JS works too')">Click me</button>
    <button onmouseover="alert('This works too')">Hover over me</button>
</body>
</html>

If you click the first button, you will see a browser notification with the text "Hi! JS works like this too". If you hover your mouse over the second button, a browser notification with the text "This works too" will appear in response. It indicates that the event handler works correctly and responds to user actions. 

You can add multiple attributes with event handlers to a single tag by separating them with semicolons. It goes like this:

<button onclick="alert('Hi! This is how JS works too')" ; onmouseover="alert('This works too')">Click me</button>

However, this is a bad practice. Most developers prefer to separate content and behavior control into different files. Besides, as you can see, using handlers inside HTML significantly degrades code readability.

Where best to place scripts

Technically, there are no restrictions on inserting the <script> tag. You can add JavaScript on the page in the <head> and <body> sections at the beginning and end of the document. All of these options will work.

However, scripts are usually placed at the end of the body section, right before the closing tag. It makes the page load quicker. Users see the content faster and realize that the page is working. Even if JS loads a little later, it doesn't degrade the user experience as much as waiting a long time for the page to render.

The point is that each <script> tag blocks page rendering until JS is fully loaded and executed. But connected files (and sometimes entire libraries) can weigh quite a lot. At high internet speed, the pause can be minimal. But if the user is in a place with poor cellular coverage, he will notice that the site does not display content for a very long time.

You should place scripts in the head section only if you have a reason to. For example, without JS, no content is displayed on the page at all. But if there are no such reasons, and you are worried about the page loading speed, it is better to add JavaScript to the HTML code at the end of the document before the closing </body> tag.

JavaScript
23.11.2023
Reading time: 6 min

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Database Connection in Python, Go, and JavaScript

Databases are an essential part of almost any project today. Database interactions are especially familiar to system and database administrators, DevOps/SRE professionals, and software developers. While administrators typically deploy one or multiple database instances and configure the necessary connection parameters for applications, developers need to connect directly to the database within their code. This article explores how to connect to databases using different programming languages. Prerequisites We will provide examples for connecting to MySQL, PostgreSQL, Redis, MongoDB, and ClickHouse databases using Python, Go, and JavaScript. To follow this guide, you will need: A database deployed on a server or in the cloud. Installed environments for Python, Go, and JavaScript, depending on your application programming language. Additionally for Python: pip installed. Additionally for JavaScript: Node.js and npm installed. Database Connection in Python MySQL and Python For connecting to MySQL databases, we can use a Python driver called MySQL Connector. Install the driver using pip: pip install mysql-connector-python Initialize a new connection: Import the mysql.connector library and the Error class to handle specific connection errors. Create a function named create_connection, passing the database address (host), user name (user), and user password (password). To establish the connection, define a class called create_connection that receives the variable names containing the database connection details. import mysql.connector from mysql.connector import Error def create_connection(host_name, user_name, user_password): connection = None try: connection = mysql.connector.connect( host="91.206.179.29", user="gen_user", password="m-EE6Wm}z@wCKe" ) print("Successfully connected to MySQL Server!") except Error as e: print(f"The error '{e}' occurred") return connection def execute_query(connection, query): cursor = connection.cursor() try: cursor.execute(query) connection.commit() print("Query executed successfully") except Error as e: print(f"The error '{e}' occurred") connection = create_connection("91.206.179.29", "gen_user", "m-EE6Wm}z@wCKe") Run the script. If everything works correctly, you will see the "Successfully connected to MySQL Server!" message. If any errors occur, the console will display error code and description. Create a new table: Connect to the database using the connection.database class, specifying the name of the database. Note that the database should already exist. To create a table, initialize a variable create_table_query containing the SQL CREATE TABLE query. For data insertion, initialize another variable insert_data_query with the SQL INSERT INTO query. To execute each query, use the execute_query class, which takes the database connection string and the variable containing the SQL query. connection.database = 'test_db' create_table_query = """ CREATE TABLE IF NOT EXISTS users ( id INT AUTO_INCREMENT PRIMARY KEY, name VARCHAR(100) NOT NULL, age INT NOT NULL ) """ execute_query(connection, create_table_query) insert_data_query = """ INSERT INTO users (name, age) VALUES ('Alice', 30), ('Bob', 25) """ execute_query(connection, insert_data_query) if connection.is_connected(): connection.close() print("Connection closed") Run the script. PostgreSQL and Python Python offers several plugins for connecting to PostgreSQL, but the most popular one is psycopg2, which we will use here. Psycopg2 is one of the most frequently used Python plugins for PostgreSQL connections. One of its key advantages is its support for multithreading which allows you to maintain the database connection across multiple threads. Install psycopg2 using pip (if not already installed): pip install psycopg2-binary Connect to PostgreSQL. Import the Python psycopg2 package and create a function create_new_conn, using the try block. Establish the connection with the psycopg2.connect function, which requires the database name, user name, password, and database address as input. To initialize the connection, use the create_new_conn() function. Here’s the full code example for connecting to a database: import psycopg2 from psycopg2 import OperationalError def create_new_conn(): conn_to_postgres = None while not conn_to_postgres: try: conn_to_postgres = psycopg2.connect( default_db="default_db", default_user="gen_user", password_for_default_user="PasswordForDefautUser9893#", db_address="91.206.179.128" ) print("The connection to PostgreSQL has been successfully established!") except OperationalError as e: print(e) return conn_to_postgres conn_to_postgres = create_new_conn() Run the script: python3 connect_to_postgres.py If successful, you will see the "The connection to PostgreSQL has been successfully established!" message. . Next, create a table named books, which will have three columns. Use the cursor class for SQL expressions, such as creating database objects. If the query involves adding or modifying data, you must call the conn_to_postgres.commit() function afterward to apply the changes. import psycopg2 from psycopg2 import OperationalError def create_new_conn(): conn_to_postgres = None while not conn_to_postgres: try: conn_to_postgres = psycopg2.connect( default_db="default_db", default_user="gen_user", password_for_default_user="PasswordForDefautUser9893#", db_address="91.206.179.128" ) except OperationalError as e: print(e) return conn_to_postgres conn_to_postgres = create_new_conn() cursor = conn_to_postgres.cursor() cursor.execute(""" CREATE TABLE books ( book_id INT PRIMARY KEY NOT NULL, book_name VARCHAR(255) NOT NULL, book_author VARCHAR(255) NOT NULL ) """) conn_to_postgres.commit() print("Table Created successfully") Run the script: python3 create_table.py Now, let’s run INSERT INTO to add a new line: cursor.execute(""" INSERT INTO books (book_id,book_name,book_author) VALUES (1, 'Long Walk to Freedom', 'Nelson_Mandela') """) The full code is below: import psycopg2 from psycopg2 import OperationalError def create_new_conn(): conn_to_postgres = None while not conn_to_postgres: try: conn_to_postgres = psycopg2.connect( default_db="default_db", default_user="gen_user", password_for_default_user="PasswordForDefautUser9893#", db_address="91.206.179.128" ) except OperationalError as e: print(e) return conn_to_postgres conn_to_postgres = create_new_conn() cursor = conn_to_postgres.cursor() cursor.execute(""" INSERT INTO books (book_id,book_name,book_author) VALUES (1, 'Long Walk to Freedom', 'Nelson_Mandela') """) conn_to_postgres.commit() conn_to_postgres.close() print("Data inserted successfully") Run the script: python3 insert-data.py Redis and Python Redis belongs to the class of NoSQL databases, where data is stored in memory rather than on hard drives. It uses a key-value format for data storage. Redis has a wide range of applications, from data storage and caching to serving as a message broker. We will use the redis-py (or simply redis) library for connecting to Redis. Install the Redis library using pip: pip install redis Connecting to a Redis instance: Use a try block structure for connection, specifying the function redis.StrictRedis where you provide the Redis address, port, and user password. import redis try: connect_to_redis_server = redis.StrictRedis( redis_db_host=91.206.179.128, redis_db_port=6379, redis_user_password='PasswordForRedis6379') print connect_to_redis_server connect_to_redis_server.ping() print 'Successfully connected to Redis Server!' except Exception as ex: print 'Error:', ex exit('Failed to connect to Redis server.') Run the script: python3 connect_to_redis.py If successful, you will see a message like "Successfully connected to Redis Server!". Unlike relational databases, Redis stores data in a key-value format. The key uniquely identifies the corresponding value. Use the set method to create a new record. The example below creates a record with the key City and the value Berlin: print('Create new record:', connect_to_redis_server.set("City", "Berlin")) Use the get method to retrieve the value associated with a key: print('Print record using record key:', connect_to_redis_server.get("City")) Use the delete method to remove a record by its key: print('Delete record with key:', connect_to_redis_server.delete("City")) The complete code fragment is below. import redis try: connect_to_redis_server = redis.StrictRedis( redis_db_host=91.206.179.128, redis_db_port=6379, redis_user_password='PasswordForRedis6379') print ('New record created:', connect_to_redis_server.set("City", "Berlin")) print ('Print created record using record key', connect_to_redis_server.get("City")) print ('Delete created record with key :', connect_to_redis_server.delete("City")) except Exception as ex: print ('Error:', ex) MongoDB and Python MongoDB is another widely used NoSQL database that belongs to the document-oriented category. Data is organized as JSON-like documents. To connect to a MongoDB database with Python, the recommended library is PyMongo, which provides a synchronous API. Install the PyMongo plugin: pip3 install pymongo Connect to MongoDB server using the following Python code. Import the pymongo module and use the MongoClient class to specify the database server address. To establish a connection to the MongoDB server, use a try block for error handling: import pymongo connect_to_mongo = pymongo.MongoClient("mongodb://91.206.179.29:27017/") first_db = connect_to_mongo["mongo-db1"] try: first_db.command("serverStatus") except Exception as e: print(e) else: print("Successfully connected to MongoDB Server!") connect_to_mongo.close() Run: python3 connect_mongodb.py If the connection is successfully established, the script will return the message: "Successfully connected to MongoDB Server!" Add data to MongoDB. To add data, you need to create a dictionary. Let's create a dictionary named record1, containing three keys: record1 = { "name": "Alex", "age": 25, "location": "London" } To insert the dictionary data, use the insert_one method in MongoDB. insertrecord = collection1.insert_one(record1) import pymongo connect_to_mongo = pymongo.MongoClient("mongodb://91.206.179.29:27017/") db1 = connect_to_mongo["newdb"] collection1 = db1["userdata"] record1 = { "name": "Alex", "age": 25, "location": "London" } insertrecord = collection1.insert_one(record1) print(insertrecord) Run the script: python3 connect_mongodb.py ClickHouse and Python ClickHouse is a columnar NoSQL database where data is stored in columns rather than rows. It is widely used for handling analytical queries. Install the ClickHouse driver for Python. There is a dedicated plugin for ClickHouse called clickhouse-driver. Install the driver using the pip package manager: pip install clickhouse-driver Connect to ClickHouse. To initialize a connection with ClickHouse, you need to import the Client class from the clickhouse_driver library. To execute SQL queries, use the client.execute function. You also need to specify the engine. For more details on supported engines in ClickHouse, you can refer to the official documentation. We'll use the default engine, MergeTree. Next, create a new table called users and insert two columns with data. To list the data to be added to the table, use the tuple data type. After executing the necessary queries, make sure to close the connection to the database using the client.disconnect() method. The final code will look like this: from clickhouse_driver import Client client = Client(host=91.206.179.128', user='root', password='P@$$w0rd123', port=9000) client.execute(''' CREATE TABLE IF NOT EXISTS Users ( id UInt32, name String, ) ENGINE = MergeTree() ORDER BY id ''') data = [ (1, 'Alice'), (2, 'Mary') ] client.execute('INSERT INTO Users (id, name) VALUES', data) result = client.execute('SELECT * FROM Users') for row in result: print(row) client.disconnect() Database Connection in Go Go is one of the youngest programming languages, developed in 2009 by Google.  It is widely used in developing microservice architectures and network utilities. For example, services like Docker and Kubernetes are written in Go. Go supports integrating all popular databases, including PostgreSQL, Redis, MongoDB, MySQL, ClickHouse, etc. MySQL and Go For working with the MySQL databases in Go, use the go-sql-driver/mysql driver. Create a new directory for storing project files and navigate into it: mkdir mysql-connect && cd mysql-connect Create a go.mod file to store the dependencies: go mod init golang-connect-mysql Download the MySQL driver using the go get command: go get -u github.com/go-sql-driver/mysql Create a new file named main.go. Specify the database connection details in the dsn variable: package main import ( "database/sql" "fmt" "log" _ "github.com/go-sql-driver/mysql" ) func main() { dsn := "root:password@tcp(localhost:3306)/testdb" db, err := sql.Open("mysql", dsn) if err != nil { log.Fatal(err) } defer db.Close() if err := db.Ping(); err != nil { log.Fatal(err) } fmt.Println("Successfully connected to the database!") query := "INSERT INTO users (name, age) VALUES (?, ?)" result, err := db.Exec(query, "Alex", 25) if err != nil { log.Fatal(err) } lastInsertID, err := result.LastInsertId() if err != nil { log.Fatal(err) } fmt.Printf("Inserted data with ID: %d\n", lastInsertID) } PostgreSQL and Go To connect to PostgreSQL, use the pq driver. Before installing the driver, let's prepare our environment. Create a new directory for storing the project files and navigate into it: mkdir postgres-connect && cd postgres-connect Since we will be working with dependencies, we need to create a go.mod file to store them: go mod init golang-connect-postgres Download the pq driver using the go get command: go get github.com/lib/pq Create a new file named main.go. In addition to importing the pq library, it is necessary to add the database/sql library as Go does not come with official database drivers by default. The database/sql library consists of general, independent interfaces for working with databases. It is also important to note the underscore (empty identifier) when importing the pq module: _ "github.com/lib/pq" The empty identifier is used to avoid the "unused import" error, as in this case, we only need the driver to be registered in database/sql. The fmt package is required to output data to the standard output stream, for example, to the console. To open a connection to the database, the sql.Open function is used, which takes the connection string (connStr) and the driver name (postgres). The connection string specifies the username, database name, password, and host address: package main import ( "database/sql" "fmt" "log" _ "github.com/lib/pq" ) func main() { connStr := "user=golang dbname=db_for_golang password=Golanguserfordb0206$ host=47.45.249.146 sslmode=disable" db, err := sql.Open("postgres", connStr) if err != nil { log.Fatal(err) } defer db.Close() err = db.Ping() if err != nil { log.Fatal(err) } fmt.Println("Successfully connected to PostgreSQL!") } Compile and run: go run main.go If everything works correctly, the terminal will display the message Successfully connected to PostgreSQL! Now, let's look at an example of how to insert data into a table.  First, we need to create a table in the database. When using Hostman cloud databases, you can copy the PostgreSQL connection string displayed in the "Connections" section of the Hostman web interface. Make sure that the postgresql-client utility is installed on your device beforehand. Enter the psql shell and connect to the previously created database: \c db_for_golang Create a table named Cities with three fields — city_id, city_name, and city_population: CREATE TABLE Cities ( city_id INT PRIMARY KEY, city_name VARCHAR(45) NOT NULL, city_population INT NOT NULL); Grant full privileges to the created table for the user: GRANT ALL PRIVILEGES ON TABLE cities TO golang; The function db.Prepare is used to prepare data. It specifies the query for insertion in advance. To insert data, use the function stmt.Exec. In Go, it's common to use plain SQL without using the ORM (Object-Relational Mapping) approach. stmt, err := db.Prepare("INSERT INTO Cities(city_id, city_name, city_population) VALUES($1, $2, $3)") if err != nil { log.Fatal(err) } defer stmt.Close() _, err = stmt.Exec(1, "Toronto", 279435) if err != nil { log.Fatal(err) } fmt.Println("Data inserted successfully!") } If all works correctly, you will see: Data inserted successfully! Redis and Go To connect to Redis, you need to use the go-redis driver. Сreate a new directory: mkdir connect-to-redis && cd connect-to-redis Prepare the dependency file: go mod init golang-connect-redis And optimize them: go mod tidy Download the go-redis module: go get github.com/go-redis/redis/v8 To connect to Redis, use the redis.Options function to specify the address and port of the Redis server. Since Redis does not use authentication by default, you can leave the Password field empty and use the default database (database 0): package main import ( "context" "fmt" "log" "github.com/go-redis/redis/v8" ) func main() { rdb := redis.NewClient(&redis.Options{ Addr: "91.206.179.128:6379", Password: "", DB: 0, }) ctx := context.Background() _, err := rdb.Ping(ctx).Result() if err != nil { log.Fatalf("Couldn't connect to Redis: %v", err) } fmt.Println("Successfully connected to Redis!") } You should see the message «Successfully connected to Redis!» MongoDB and Go To work with MongoDB, we'll use the mongo driver. Create a new directory to store the project structure: mkdir connect-to-mongodb && cd connect-to-mongodb Initialize the dependency file: go mod init golang-connect-mongodb Download the mongo library: go get go.mongodb.org/mongo-driver/mongo Connect to MongoDB using the options.Client().ApplyURI method. It takes a connection string such as mongodb://91.206.179.29:27017, where 91.206.179.29 is the MongoDB server address and 27017 is the port for connecting to MongoDB. The options.Client().ApplyURI string is used only for specifying connection data. To check the connection status, you can use another function, client.Ping, which shows the success or failure of the connection: package main import ( "context" "fmt" "log" "time" "go.mongodb.org/mongo-driver/mongo" "go.mongodb.org/mongo-driver/mongo/options" ) func main() { clientOptions := options.Client().ApplyURI("mongodb://91.206.179.29:27017") client, err := mongo.Connect(context.TODO(), clientOptions) if err != nil { log.Fatalf("Couldn't connect to MongoDB server: %v", err) } fmt.Println("successfully connected to MongoDB!") ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second) defer cancel() err = client.Ping(ctx, nil) if err != nil { log.Fatalf("Could not ping MongoDB server: %v", err) } fmt.Println("Ping MongoDB server successfully!") } You should see the message: successfully connected to MongoDB!Ping MongoDB server successfully MongoDB uses collections to store data. You can create collections using the .Collection function.  Below, we will create a database called first-database and a collection called first-collection. The collection will have a new document, containing three keys: user-name, user-age, and user-email. collection := client.Database("first-database").Collection("first-collection") document := map[string]interface{}{ "user-name": "Alice", "user-age": 25, "user-email": "[email protected]", } insertResult, err := collection.InsertOne(ctx, document) if err != nil { log.Fatalf("Couldn't insert new document: %v", err) } fmt.Printf("Inserted new document with ID: %v\n", insertResult.InsertedID) if err := client.Disconnect(ctx); err != nil { log.Fatalf("Could not disconnect from MongoDB: %v", err) } fmt.Println("Disconnected from MongoDB!") } If successful, you will see the Inserted new document message with the document ID.  ClickHouse and Go To work with ClickHouse, use the clickhouse-go driver. Create a new directory to store the project files and navigate to it: clickhouse-connect && cd clickhouse-connect Create a go.mod file to store the dependencies: go mod init golang-connect-clickhouse Download the Clickhouse driver using the command: go get github.com/ClickHouse/clickhouse-go/v2 Create a new file named main.go, where you will specify the connection data to ClickHouse. package main import ( "database/sql" "log" "github.com/ClickHouse/clickhouse-go/v2" ) func main() { dsn := "tcp://localhost:9000?username=user1&password=PasswordForuser175465&database=new_db" db, err := sql.Open("clickhouse", dsn) if err != nil { log.Fatal(err) } defer db.Close() if err := db.Ping(); err != nil { log.Fatal(err) } log.Println("Connected to ClickHouse!") } Database Connection in JavaScript In JavaScript, all connections to external services are made using the Node.js platform. Make sure that you have Node.js and the npm package manager installed on your device. MySQL and JavaScript To work with MySQL, use the mysql2 driver. Create a directory where we will store the project files: mkdir js-mysql-connect && cd js-mysql-connect Initialize the project: npm init -y Install the mysql2 library: npm install mysql2 Use the following code to connect to MySQL: const mysql = require('mysql2'); const connection_to_mysql = mysql.createConnection({ host: 'localhost', user: 'root', password: 'PasswordForRoot74463', database: db1, }); connection_to_mysql.connect((err) => { if (err) { console.error('Error connecting to MySQL:', err.message); return; } console.log('Successfully connected to MySQL Server!'); connection_to_mysql.end((endErr) => { if (endErr) { console.error('Error closing the connection_to_mysql:', endErr.message); } else { console.log('Connection closed.'); } }); }); PostgreSQL and JavaScript Connecting to PostgreSQL is done using the pg library. Create a directory where we will store the project files: mkdir js-postgres-connect && cd js-postgres-connect Initialize the project: npm init -y Install the pg library: npm install pg To connect to PostgreSQL, first import the pg library. Then, create a constant where you specify variables for the database address, username, password, database name, and port. Use the new pg.Client class to pass the connection data. We will create a table called cities and add two records into it. To do this, we will use the queryDatabase function, which contains the SQL queries. const pg = require('pg'); const config = { postgresql_server_host: '91.206.179.29', postgresql_user: 'gen_user', postgresql_user_password: 'PasswordForGenUser56467$', postgresql_database_name: 'default_db', postgresql_database_port: 5432, }; const client = new pg.Client(config); client.connect(err => { if (err) throw err; else { queryDatabase(); } }); function queryDatabase() { const query = ` DROP TABLE IF EXISTS cities; CREATE TABLE cities (id serial PRIMARY KEY, name VARCHAR(80), population INTEGER); INSERT INTO cities (name, population) VALUES ('Berlin', 3645000); INSERT INTO cities (name, population) VALUES ('Paris', 2161000); `; client .query(query) .then(() => { console.log('Table created successfully!'); client.end(console.log('Closed client connection')); }) .catch(err => console.log(err)) .then(() => { console.log('Finished execution, exiting now'); process.exit(); }); } Use this command to run the code: node connect-to-postgres.js Redis and JavaScript To work with Redis, use the ioredis library. Create a directory to store the project files: mkdir js-redis-connect && cd js-redis-connect Initialize the project: npm init -y Install the ioredis library: npm install ioredis To connect to Redis, import the ioredis library. Then create a constant named redis and specify the Redis server address. Inserting data, i.e., creating key-value objects, is done using an asynchronous function named setData, which takes two values — key and value, corresponding to the data format of the Redis system. const Redis = require('ioredis'); const redis = new Redis({ host: '91.206.179.29', port: 6379, password: 'UY+p8e?Kxmqqfa', }); async function setData(key, value) { try { await redis.set(key, value); console.log('Data successfully set'); } catch (error) { console.error('Error setting data:', error); } } async function getData(key) { try { const value = await redis.get(key); console.log('Data retrieved'); return value; } catch (error) { console.error('Error getting data:', error); } } (async () => { await redis.select(1); await setData('user', 'alex'); await getData('user'); redis.disconnect(); })(); Run: node connect-to-redis.js MongoDB and JavaScript To work with MongoDB, use the mongodb driver. Create a directory for storing the project files: mkdir js-mongodb-connect && cd js-mongodb-connect Initialize the project: npm init -y Install the mongodb library: npm install mongodb To connect to MongoDB, import the mongodb library. Specify the database address in the constant uri and pass the address into the MongoClient class. const { MongoClient } = require('mongodb'); const uri = "mongodb://91.206.179.29:27017"; const client = new MongoClient(uri, { useNewUrlParser: true, useUnifiedTopology: true }); async function connectToDatabase() { try { await client.connect(); console.log("Successfully connected to MongoDB!"); const database = client.db("myDatabase"); const collection = database.collection("myCollection"); const documents = await collection.find({}).toArray(); console.log("Documents found:", documents); } catch (error) { console.error("Error connecting to MongoDB:", error); } finally { await client.close(); console.log("Connection closed."); } } connectToDatabase(); ClickHouse and JavaScript To work with ClickHouse, use the clickhouse/client driver. Create a directory where we will store the project files: mkdir js-clickhouse-connect && cd js-clickhouse-connect Initialize the project: npm init -y Install the @clickhouse/client library: npm install @clickhouse/client To connect to ClickHouse, use the code below where we set the connection details and execute a simple SQL query that will return the first 10 records from the system table named system.tables: const { ClickHouse } = require('@clickhouse/client'); const client = new ClickHouse({ host: 'http://localhost:8123', username: 'default', password: 'PasswordforDefaultUser45435', database: 'default', }); async function connectAndQuery() { try { console.log('Successfully connected to ClickHouse Server!'); const rows = await client.query({ query: 'SELECT * FROM system.tables LIMIT 10', format: 'JSON', }).then((result) => result.json()); console.log('Query results:', rows); } catch (error) { console.error('Error Successfully connected to ClickHouse Server! or running the query:', error); } finally { console.log('Done.'); } } connectAndQuery(); Conclusion In today's article, we thoroughly explored how to connect to PostgreSQL, Redis, MongoDB, MySQL, and ClickHouse databases using Python, Go, and JavaScript. These languages can be used to create both web applications and microservices that utilize databases in their operation.
18 February 2025 · 23 min to read
JavaScript

How to Encode and Decode Strings Using Base64 in JavaScript

In modern web development, Base64 encoding plays a significant role in data exchange between clients and servers. This method allows converting binary data into string format, which is particularly useful for transmitting images, files, and other information in text or JSON format. In this guide, we will explore methods for encoding and decoding strings using Base64 in JavaScript, as well as share real-world examples and practical recommendations for applying this technique. What is Base64, and Why is It Useful? The Base64 encoding algorithm is a method of transforming binary data into an ASCII string format. This is achieved by dividing the original data into 6-bit blocks and replacing each block with a corresponding character from a predefined set. The main advantages of Base64 encoding include: Enabling the transmission of binary data over text-based protocols such as HTTP or JSON. Preventing issues related to incorrect handling of binary characters. Easy integration with various programming languages and systems. Base64 Encoding Algorithm The Base64 encoding method works as follows: The original binary data is divided into 3-byte (24-bit) blocks. Each 3-byte block is split into 4 blocks of 6 bits. Each 6-bit value is replaced by a corresponding character from the Base64 table. If the original data length is not a multiple of 3, = characters are added to make the resulting string length a multiple of 4. Encoding and Decoding Methods in JavaScript JavaScript provides built-in functions for working with Base64 and third-party libraries that offer extended functionality. Encoding a String to Base64 To encode a string to Base64 in JavaScript, the btoa() function is used. This function takes a string, encodes it in Base64, and returns the result: const originalString = "Hostman"; const encodedString = btoa(originalString); console.log(encodedString); // Outputs the encoded string This example demonstrates converting text to Base64 format. The built-in btoa() method is applied to the original value "Hostman", stored in the constant originalString. After processing, the result is stored in the encodedString variable and then displayed in the console as "SG9zdG1hbg==". This encoding method works efficiently with text containing basic ASCII characters but does not support Unicode. The transformation mechanism uses a special set of characters consisting of Latin alphabet letters, numbers, and two additional symbols: a plus (+) and a slash (/). Unicode String Encoding function encodeBase64Unicode(str) { return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function(match, p1) { return String.fromCharCode('0x' + p1); })); } const originalString = "Hostman 🚀"; const encodedString = encodeBase64Unicode(originalString); console.log(encodedString); As we can see in this example, the encodeBase64Unicode function encodes a string to Base64 with support for Unicode. First, encodeURIComponent is used, and then a regular expression converts the encoded characters using String.fromCharCode. Finally, btoa is applied. In this example, the string "Hostman 🚀" is encoded, and the result "SG9zdG1hbiDwn5qA" appears in the console. This method is necessary for correctly handling text containing Unicode characters, as the standard btoa() function cannot process them. Decoding a String from Base64 const encodedString = "SGVsbG8gV29ybGQ="; function decodeBase64Unicode(str) { return decodeURIComponent(Array.prototype.map.call(atob(str), function(c) { return '%' + c.charCodeAt(0).toString(16).padStart(2, '0'); }).join('')); } const decodedString = decodeBase64Unicode(encodedString); console.log(decodedString); As we can see, a variable encodedString is created containing a Base64-encoded string. The decodeBase64Unicode function decodes it by using Array.prototype.map and charCodeAt to convert it to Unicode. The result is stored in decodedString and displayed using console.log(). The console will display the message Hello World. Online Tools for Base64 Encoding and Decoding Many online tools allow you to quickly encode and decode strings and files without the need to write your own code. Some popular tools include: base64encode.org allows encoding and decoding of text and files. CyberChef is a multifunctional tool for data processing, including Base64. base64.guru provides detailed information and tools for working with Base64. Advantages of using online tools: Speed and convenience Ability to work without installing software Support for various data formats And some disadvantages: Data size limitations Possible data privacy concerns File Encoding and Decoding in Base64 Encoding a file in Base64 allows you to embed binary files, such as images or documents, directly into text formats like JSON or HTML. In JavaScript, this is done using the FileReader object. Example of encoding an image to Base64: <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Base64 Image Encoding</title> </head> <body> <input type="file" id="fileInput" accept="image/*"> <img id="preview" src="" alt="Preview" /> <script> document.getElementById('fileInput').addEventListener('change', function(event) { const file = event.target.files[0]; if (file) { const reader = new FileReader(); reader.onload = function(e) { const base64String = e.target.result; console.log(base64String); document.getElementById('preview').src = base64String; }; reader.readAsDataURL(file); } }); </script> </body> </html> As shown in this example, we create a form with an <input> element for selecting images and an <img> element for previewing the image. JavaScript adds a change event listener to the input. When we select a file, a FileReader object is created to read the file and output the result as a Base64 string to the console, setting it as the source for the <img> element. In the screenshot, you can see an image with the Hostman logo, along with the Base64-encoded string displayed in the console after running the code. Comparison of Different Base64 Encoding Methods Encoding Method Description Advantages Disadvantages btoa() and atob() Built-in functions for encoding and decoding strings Easy to use Limited to ASCII characters FileReader Works with files for Base64 encoding and decoding Can handle files Asynchronous nature can complicate coding Third-party Libraries Libraries providing extended functionality Additional features and UTF-8 support Requires library inclusion Online Tools Web services for quick encoding and decoding Fast and convenient Limitations on data size and data privacy concerns Conclusion Base64 encoding and decoding strings using JavaScript is a popular method for converting data that is widely used in web development. Base64 allows you to convert binary data into a string format, which is easy to transmit through text-based protocols such as HTTP or WebSocket. The encoding algorithm splits data into 3-byte blocks and transforms them into four characters from a special alphabet. This ensures compatibility with systems that support only text content. Built-in JavaScript functions like btoa() and atob() simplify encoding and decoding, though you may need additional logic using TextEncoder and TextDecoder to handle Unicode.
12 February 2025 · 6 min to read
JavaScript

How to Use Functions in JavaScript

Functions are fundamental building blocks in JavaScript programming. They help users to encapsulate reusable chunks of logic for specific tasks. Functions also aid in organizing code effectively, which makes it modular as well as easier for maintaining applications. Functions decrease repetition, improve readability and promote better practices for debugging. Functions in JavaScript have different types that can depend on use cases as well as structure: Named Functions: Have explicit names, ideal for debugging. Anonymous Functions: Usually used as arguments for other functions. Arrow Functions: Streamlined syntax introduced in ES6 for cleaner and concise code. How Functions Work In JavaScript, functions are like objects of the Function type, which allows them to possess methods and properties. When invoked, a function makes a new execution context. The context comprises of: Variable Environment: Holds function arguments and local variables. Scope Chain: Ensures access to external variables within nested scopes. This Binding: An object which initiates the function call, influencing its behaviour in different contexts. Structure of a Function Functions in JavaScript typically comprise of a few components: Declaration Keyword: An arrow => or function is at the start of the syntax. Name: Functions may or may not have names based on their type. Parameters: Input variables passed into the function. Logic Body: The instructions are executed at the time the function runs. Example: function calculateSum(a, b) { return a + b; } Specialized Function Types Anonymous Functions Anonymous functions have no declared name and are usually utilized in temporary tasks, like call-back functions. Example: setTimeout(function() { console.log("Executing an anonymous function."); }, 1000); Arrow Functions Arrow functions possess simpler syntax, also in some cases help you avoid binding complexities. Example: const multiply = (x, y) => x * y; console.log(multiply(4, 5)); // Output: 20 Immediately Invoked Function Expressions (IIFE) These are executed just after being defined. IIFE are advantageous when initializing variables without polluting the global scope. Example: (function() { console.log("IIFE executed immediately!"); })(); Real-Life Applications Below are a few real-life applications. Handling Events Handling events are significant when it comes to managing events and making web pages interactive. Example: document.getElementById("button").addEventListener("click", function() { alert("Button clicked!"); }); Fetch Data through API Functions simplify the retrieval of data from external APIs and its subsequent processing. Example: fetch('https://api.example.com/data') .then(response => response.json()) .then(data => console.log(data)); Manipulating Data Structures Array methods like map, filter, and reduce use functions to enable efficient and concise data processing operations. Example: const numbers = [1, 2, 3, 4, 5]; const squares = numbers.map(num => num * num); console.log(squares); // Output: [1, 4, 9, 16, 25] Advanced Function Concepts Delving into Closures Closure is a type of function that can use variables from parent scope. This can happen even after a parent function has ended to run. Example: function counter() { let count = 0; return function() { count++; return count; }; } const increment = counter(); console.log(increment()); // Output: 1 console.log(increment()); // Output: 2 These are widely used in maintenance of private states and in functional programming paradigms. Recursive Functions Recursion enables a function to call itself for repetitive problem-solving. It’s particularly effective for operations like calculating factorials, generating Fibonacci numbers, or traversing data structures like trees. Example: function factorial(n) { if (n === 0) return 1; return n * factorial(n - 1); } console.log(factorial(5)); // Output: 120 Callback Functions Callbacks allow asynchronous execution, making them indispensable in event-driven programming. Example: function processUserInput(callback) { const name = prompt("Enter your name:"); callback(name); } processUserInput(name => alert(`Hello, ${name}!`)); Higher-Order Functions A key feature of JavaScript that significantly enhances its versatility is the use of higher-order functions. These functions either accept other functions as arguments, return a function, or both. They form the foundation of functional programming, enabling developers to write concise and expressive code. Example: const withLogging = (fn) => (...args) => { console.log(`Arguments: ${args}`); const result = fn(...args); console.log(`Result: ${result}`); return result; }; const add = (a, b) => a + b; const loggedAdd = withLogging(add); loggedAdd(3, 4); // Logs: Arguments: 3,4; Result: 7 This method is widely used in libraries like Lodash or RxJS for functional utilities and reactive programming. Memoization Memoization is an optimization technique that caches the results of function calls to avoid redundant computations, especially for functions with heavy processing or repeated calls that have the same input. Example: const memoize = (fn) => { const cache = new Map(); return (...args) => { const key = JSON.stringify(args); if (!cache.has(key)) { cache.set(key, fn(...args)); } return cache.get(key); }; }; const expensiveCalculation = (num) => num ** 10; const memoizedCalculation = memoize(expensiveCalculation); console.log(memoizedCalculation(2)); // Computed and cached console.log(memoizedCalculation(2)); // Retrieved from cache Performance Optimization with Function: Debouncing and Throttling Event-driven programming often requires optimization to prevent excessive function executions. Debouncing will make sure that a function will execute only after a delay, while throttling will make sure that a function will execute at regular intervals. Example: Debouncing const debounce = (fn, delay) => { let timer; return (...args) => { clearTimeout(timer); timer = setTimeout(() => fn(...args), delay); }; }; const handleResize = debounce(() => console.log("Resized!"), 500); window.addEventListener("resize", handleResize); Example: Throttling const throttle = (fn, limit) => { let inThrottle; return (...args) => { if (!inThrottle) { fn(...args); inThrottle = true; setTimeout(() => (inThrottle = false), limit); } }; }; const handleScroll = throttle(() => console.log("Scrolling!"), 200); window.addEventListener("scroll", handleScroll); Mastering Function Scope Functions operate within a specific scope that specifies accessibility of variable: Global Scope: Variables accessible throughout the program. Local Scope: Exclusive to a specific function. Hoisting in JavaScript JavaScript hoists function declarations, which allows them to be called before they are defined. Example: console.log(greet()); // Output: Hello! function greet() { return "Hello!"; } Techniques for Better Performance Limit Global Variables: Keep variable declarations as localized as possible. Decreasing Redundancy: Reuse logic effectively with modular functions. Debouncing and Throttling: Optimize event-driven functions to prevent excessive execution. Debugging Functions Efficient debugging includes: Using console.log() to trace execution flow. Leveraging browser developer tools for debugging. Writing unit tests to validate logic and identify issues. Conclusion Functions in JavaScript are vital for building scalable, maintainable applications. Mastering them requires understanding their various types, use cases, and techniques to optimize performance. Whether you have to handle events, fetch API data, or build complex algorithms, functions empower developers to write efficient as well as reusable code. In addition, on our cloud application platform you can find frontend apps, such as React, Angular, Vue and more.
21 January 2025 · 7 min to read

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