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Database Connection in Python, Go, and JavaScript

Database Connection in Python, Go, and JavaScript
Hostman Team
Technical writer
Microservices Python Go JavaScript
18.02.2025
Reading time: 23 min

Databases are an essential part of almost any project today. Database interactions are especially familiar to system and database administrators, DevOps/SRE professionals, and software developers. While administrators typically deploy one or multiple database instances and configure the necessary connection parameters for applications, developers need to connect directly to the database within their code. This article explores how to connect to databases using different programming languages.

Prerequisites

We will provide examples for connecting to MySQL, PostgreSQL, Redis, MongoDB, and ClickHouse databases using Python, Go, and JavaScript.

To follow this guide, you will need:

  • A database deployed on a server or in the cloud.
  • Installed environments for Python, Go, and JavaScript, depending on your application programming language.
  • Additionally for Python: pip installed.
  • Additionally for JavaScript: Node.js and npm installed.

Database Connection in Python

MySQL and Python

For connecting to MySQL databases, we can use a Python driver called MySQL Connector.

  1. Install the driver using pip:

pip install mysql-connector-python
  1. Initialize a new connection:

Import the mysql.connector library and the Error class to handle specific connection errors. Create a function named create_connection, passing the database address (host), user name (user), and user password (password).

To establish the connection, define a class called create_connection that receives the variable names containing the database connection details.

import mysql.connector
from mysql.connector import Error

def create_connection(host_name, user_name, user_password):
    connection = None
    try:
        connection = mysql.connector.connect(
            host="91.206.179.29",
            user="gen_user",
            password="m-EE6Wm}z@wCKe"
        )
        print("Successfully connected to MySQL Server!")
    except Error as e:
        print(f"The error '{e}' occurred")
    return connection

def execute_query(connection, query):
    cursor = connection.cursor()
    try:
        cursor.execute(query)
        connection.commit()
        print("Query executed successfully")
    except Error as e:
        print(f"The error '{e}' occurred")

connection = create_connection("91.206.179.29", "gen_user", "m-EE6Wm}z@wCKe")
  1. Run the script.

If everything works correctly, you will see the "Successfully connected to MySQL Server!" message. If any errors occur, the console will display error code and description.

  1. Create a new table:

Connect to the database using the connection.database class, specifying the name of the database. Note that the database should already exist.

To create a table, initialize a variable create_table_query containing the SQL CREATE TABLE query. For data insertion, initialize another variable insert_data_query with the SQL INSERT INTO query.

To execute each query, use the execute_query class, which takes the database connection string and the variable containing the SQL query.

connection.database = 'test_db'

create_table_query = """
CREATE TABLE IF NOT EXISTS users (
    id INT AUTO_INCREMENT PRIMARY KEY,
    name VARCHAR(100) NOT NULL,
    age INT NOT NULL
)
"""
execute_query(connection, create_table_query)

insert_data_query = """
INSERT INTO users (name, age) VALUES 
('Alice', 30),
('Bob', 25)
"""
execute_query(connection, insert_data_query)

if connection.is_connected():
    connection.close()
    print("Connection closed")
  1. Run the script.

Image19

PostgreSQL and Python

Python offers several plugins for connecting to PostgreSQL, but the most popular one is psycopg2, which we will use here.

Psycopg2 is one of the most frequently used Python plugins for PostgreSQL connections. One of its key advantages is its support for multithreading which allows you to maintain the database connection across multiple threads.

  1. Install psycopg2 using pip (if not already installed):

pip install psycopg2-binary
  1. Connect to PostgreSQL.

Import the Python psycopg2 package and create a function create_new_conn, using the try block. Establish the connection with the psycopg2.connect function, which requires the database name, user name, password, and database address as input.

To initialize the connection, use the create_new_conn() function. Here’s the full code example for connecting to a database:

import psycopg2

from psycopg2 import OperationalError

def create_new_conn():
    conn_to_postgres = None
    while not conn_to_postgres:
        try:
            conn_to_postgres = psycopg2.connect(
                default_db="default_db",
                default_user="gen_user",
                password_for_default_user="PasswordForDefautUser9893#",
                db_address="91.206.179.128"
            )
            print("The connection to PostgreSQL has been successfully established!")
        except OperationalError as e:
            print(e)
    return conn_to_postgres

conn_to_postgres = create_new_conn()
  1. Run the script:
python3 connect_to_postgres.py

If successful, you will see the "The connection to PostgreSQL has been successfully established!" message. .

Next, create a table named books, which will have three columns. Use the cursor class for SQL expressions, such as creating database objects.

If the query involves adding or modifying data, you must call the conn_to_postgres.commit() function afterward to apply the changes.

import psycopg2

from psycopg2 import OperationalError

def create_new_conn():
    conn_to_postgres = None
    while not conn_to_postgres:
        try:
            conn_to_postgres = psycopg2.connect(
                default_db="default_db",
                default_user="gen_user",
                password_for_default_user="PasswordForDefautUser9893#",
                db_address="91.206.179.128"
            )
        except OperationalError as e:
            print(e)
    return conn_to_postgres

conn_to_postgres = create_new_conn()

cursor = conn_to_postgres.cursor()

cursor.execute("""
CREATE TABLE books
(
    book_id INT  PRIMARY KEY NOT NULL,
    book_name VARCHAR(255) NOT NULL,
    book_author VARCHAR(255) NOT NULL
)
""")

conn_to_postgres.commit()
print("Table Created successfully")
  1. Run the script:
python3 create_table.py

Image16

Now, let’s run INSERT INTO to add a new line:

cursor.execute("""
       INSERT INTO books (book_id,book_name,book_author) VALUES
(1, 'Long Walk to Freedom', 'Nelson_Mandela')
""")

The full code is below:

import psycopg2

from psycopg2 import OperationalError

def create_new_conn():
    conn_to_postgres = None
    while not conn_to_postgres:
        try:
            conn_to_postgres = psycopg2.connect(
                default_db="default_db",
                default_user="gen_user",
                password_for_default_user="PasswordForDefautUser9893#",
                db_address="91.206.179.128"
            )
        except OperationalError as e:
            print(e)
    return conn_to_postgres

conn_to_postgres = create_new_conn()

cursor = conn_to_postgres.cursor()

cursor.execute("""
       INSERT INTO books (book_id,book_name,book_author) VALUES
(1, 'Long Walk to Freedom', 'Nelson_Mandela')
""")

conn_to_postgres.commit()
conn_to_postgres.close()
print("Data inserted successfully")
  1. Run the script:
python3 insert-data.py

Image20

Redis and Python

Redis belongs to the class of NoSQL databases, where data is stored in memory rather than on hard drives. It uses a key-value format for data storage. Redis has a wide range of applications, from data storage and caching to serving as a message broker.

We will use the redis-py (or simply redis) library for connecting to Redis.

  1. Install the Redis library using pip:

pip install redis
  1. Connecting to a Redis instance:

Use a try block structure for connection, specifying the function redis.StrictRedis where you provide the Redis address, port, and user password.

import redis

try:
    connect_to_redis_server = redis.StrictRedis(
        redis_db_host=91.206.179.128,
        redis_db_port=6379,
        redis_user_password='PasswordForRedis6379')
    print connect_to_redis_server
    connect_to_redis_server.ping()
    print 'Successfully connected to Redis Server!'
except Exception as ex:
    print 'Error:', ex
    exit('Failed to connect to Redis server.')
  1. Run the script:
python3 connect_to_redis.py

If successful, you will see a message like "Successfully connected to Redis Server!".

Unlike relational databases, Redis stores data in a key-value format. The key uniquely identifies the corresponding value.

  1. Use the set method to create a new record. The example below creates a record with the key City and the value Berlin:

print('Create new record:', connect_to_redis_server.set("City", "Berlin"))
  1. Use the get method to retrieve the value associated with a key:

print('Print record using record key:', connect_to_redis_server.get("City"))
  1. Use the delete method to remove a record by its key:

print('Delete record with key:', connect_to_redis_server.delete("City"))

The complete code fragment is below.

import redis

try:
    connect_to_redis_server = redis.StrictRedis(
        redis_db_host=91.206.179.128,
        redis_db_port=6379,
        redis_user_password='PasswordForRedis6379')

    print ('New record created:', connect_to_redis_server.set("City", "Berlin"))
    print ('Print created record using record key', connect_to_redis_server.get("City"))
    print ('Delete created record with key :', connect_to_redis_server.delete("City"))
except Exception as ex:
    print ('Error:', ex)

MongoDB and Python

MongoDB is another widely used NoSQL database that belongs to the document-oriented category. Data is organized as JSON-like documents.

To connect to a MongoDB database with Python, the recommended library is PyMongo, which provides a synchronous API.

  1. Install the PyMongo plugin:

pip3 install pymongo
  1. Connect to MongoDB server using the following Python code.

Import the pymongo module and use the MongoClient class to specify the database server address. To establish a connection to the MongoDB server, use a try block for error handling:

import pymongo

connect_to_mongo = pymongo.MongoClient("mongodb://91.206.179.29:27017/")

first_db = connect_to_mongo["mongo-db1"]

try:
  first_db.command("serverStatus")
except Exception as e:
  print(e)
else:
  print("Successfully connected to MongoDB Server!")

connect_to_mongo.close()

Run:

python3 connect_mongodb.py

Image28

If the connection is successfully established, the script will return the message: "Successfully connected to MongoDB Server!"

  1. Add data to MongoDB. To add data, you need to create a dictionary. Let's create a dictionary named record1, containing three keys:

record1 = {
        "name": "Alex",
        "age": 25,
        "location": "London"
        }
  1. To insert the dictionary data, use the insert_one method in MongoDB.
insertrecord = collection1.insert_one(record1)
import pymongo

connect_to_mongo = pymongo.MongoClient("mongodb://91.206.179.29:27017/")

db1 = connect_to_mongo["newdb"]
collection1 = db1["userdata"]


record1 = {
        "name": "Alex",
        "age": 25,
        "location": "London"
        }

insertrecord = collection1.insert_one(record1)

print(insertrecord)
  1. Run the script:
python3 connect_mongodb.py

ClickHouse and Python

ClickHouse is a columnar NoSQL database where data is stored in columns rather than rows. It is widely used for handling analytical queries.

  1. Install the ClickHouse driver for Python. There is a dedicated plugin for ClickHouse called clickhouse-driver. Install the driver using the pip package manager:

pip install clickhouse-driver
  1. Connect to ClickHouse.

To initialize a connection with ClickHouse, you need to import the Client class from the clickhouse_driver library.

To execute SQL queries, use the client.execute function. You also need to specify the engine. For more details on supported engines in ClickHouse, you can refer to the official documentation. We'll use the default engine, MergeTree.

Next, create a new table called users and insert two columns with data. To list the data to be added to the table, use the tuple data type.

After executing the necessary queries, make sure to close the connection to the database using the client.disconnect() method.

The final code will look like this:

from clickhouse_driver import Client

client = Client(host=91.206.179.128',
                user='root',
                password='P@$$w0rd123',
                port=9000)

client.execute('''
CREATE TABLE IF NOT EXISTS Users (
    id UInt32,
    name String,
) ENGINE = MergeTree()
ORDER BY id
''')

data = [
    (1, 'Alice'),
    (2, 'Mary')
]

client.execute('INSERT INTO Users (id, name) VALUES', data)
result = client.execute('SELECT * FROM Users')

for row in result:
    print(row)
client.disconnect()

Database Connection in Go

Go is one of the youngest programming languages, developed in 2009 by Google.  It is widely used in developing microservice architectures and network utilities. For example, services like Docker and Kubernetes are written in Go.

Go supports integrating all popular databases, including PostgreSQL, Redis, MongoDB, MySQL, ClickHouse, etc.

MySQL and Go

For working with the MySQL databases in Go, use the go-sql-driver/mysql driver.

  1. Create a new directory for storing project files and navigate into it:

mkdir mysql-connect && cd mysql-connect
  1. Create a go.mod file to store the dependencies:

go mod init golang-connect-mysql
  1. Download the MySQL driver using the go get command:

go get -u github.com/go-sql-driver/mysql
  1. Create a new file named main.go. Specify the database connection details in the dsn variable:

package main

import (
    "database/sql"
    "fmt"
    "log"

    _ "github.com/go-sql-driver/mysql"
)

func main() {
    dsn := "root:password@tcp(localhost:3306)/testdb"

    db, err := sql.Open("mysql", dsn)
    if err != nil {
        log.Fatal(err)
    }
    defer db.Close()

    if err := db.Ping(); err != nil {
        log.Fatal(err)
    }

    fmt.Println("Successfully connected to the database!")

    query := "INSERT INTO users (name, age) VALUES (?, ?)"

    result, err := db.Exec(query, "Alex", 25)
    if err != nil {
        log.Fatal(err)
    }

    lastInsertID, err := result.LastInsertId()
    if err != nil {
        log.Fatal(err)
    }

    fmt.Printf("Inserted data with ID: %d\n", lastInsertID)
}

PostgreSQL and Go

To connect to PostgreSQL, use the pq driver. Before installing the driver, let's prepare our environment.

  1. Create a new directory for storing the project files and navigate into it:

mkdir postgres-connect && cd postgres-connect
  1. Since we will be working with dependencies, we need to create a go.mod file to store them:

go mod init golang-connect-postgres
  1. Download the pq driver using the go get command:

go get github.com/lib/pq
  1. Create a new file named main.go.

In addition to importing the pq library, it is necessary to add the database/sql library as Go does not come with official database drivers by default. The database/sql library consists of general, independent interfaces for working with databases.

It is also important to note the underscore (empty identifier) when importing the pq module:

_ "github.com/lib/pq"

The empty identifier is used to avoid the "unused import" error, as in this case, we only need the driver to be registered in database/sql.

The fmt package is required to output data to the standard output stream, for example, to the console. To open a connection to the database, the sql.Open function is used, which takes the connection string (connStr) and the driver name (postgres). The connection string specifies the username, database name, password, and host address:

package main

import (
    "database/sql"
    "fmt"
    "log"

    _ "github.com/lib/pq"
)

func main() {
    connStr := "user=golang dbname=db_for_golang password=Golanguserfordb0206$ host=47.45.249.146 sslmode=disable"

    db, err := sql.Open("postgres", connStr)
    if err != nil {
        log.Fatal(err)
    }
    defer db.Close()

    err = db.Ping()
    if err != nil {
        log.Fatal(err)
    }
     fmt.Println("Successfully connected to PostgreSQL!")
}
  1. Compile and run:
go run main.go

Image32

If everything works correctly, the terminal will display the message Successfully connected to PostgreSQL!

Now, let's look at an example of how to insert data into a table. 

  1. First, we need to create a table in the database.

When using Hostman cloud databases, you can copy the PostgreSQL connection string displayed in the "Connections" section of the Hostman web interface. Make sure that the postgresql-client utility is installed on your device beforehand. Enter the psql shell and connect to the previously created database:

\c db_for_golang
  1. Create a table named Cities with three fields — city_id, city_name, and city_population:

CREATE TABLE Cities (
  city_id INT PRIMARY KEY,
  city_name VARCHAR(45) NOT NULL,
  city_population INT NOT NULL);
  1. Grant full privileges to the created table for the user:

GRANT ALL PRIVILEGES ON TABLE cities TO golang;
  1. The function db.Prepare is used to prepare data. It specifies the query for insertion in advance. To insert data, use the function stmt.Exec. In Go, it's common to use plain SQL without using the ORM (Object-Relational Mapping) approach.

stmt, err := db.Prepare("INSERT INTO Cities(city_id, city_name, city_population) VALUES($1, $2, $3)")
    if err != nil {
        log.Fatal(err)
    }
    defer stmt.Close()

    _, err = stmt.Exec(1, "Toronto", 279435)
    if err != nil {
        log.Fatal(err)
    }

    fmt.Println("Data inserted successfully!")
}

If all works correctly, you will see: Data inserted successfully!

Image22

Redis and Go

To connect to Redis, you need to use the go-redis driver.

  1. Сreate a new directory:

mkdir connect-to-redis && cd connect-to-redis
  1. Prepare the dependency file:

go mod init golang-connect-redis

And optimize them:

go mod tidy
  1. Download the go-redis module:

go get github.com/go-redis/redis/v8
  1. To connect to Redis, use the redis.Options function to specify the address and port of the Redis server. Since Redis does not use authentication by default, you can leave the Password field empty and use the default database (database 0):

package main

import (
    "context"
    "fmt"
    "log"

    "github.com/go-redis/redis/v8"
)

func main() {
    rdb := redis.NewClient(&redis.Options{
        Addr:     "91.206.179.128:6379",
        Password: "",
        DB:       0,
    })

    ctx := context.Background()

    _, err := rdb.Ping(ctx).Result()
    if err != nil {
        log.Fatalf("Couldn't connect to Redis: %v", err)
    }
    fmt.Println("Successfully connected to Redis!")

}

You should see the message «Successfully connected to Redis!»

Image24

MongoDB and Go

To work with MongoDB, we'll use the mongo driver.

  1. Create a new directory to store the project structure:

mkdir connect-to-mongodb && cd connect-to-mongodb
  1. Initialize the dependency file:

go mod init golang-connect-mongodb
  1. Download the mongo library:

go get go.mongodb.org/mongo-driver/mongo
  1. Connect to MongoDB using the options.Client().ApplyURI method.

It takes a connection string such as mongodb://91.206.179.29:27017, where 91.206.179.29 is the MongoDB server address and 27017 is the port for connecting to MongoDB. The options.Client().ApplyURI string is used only for specifying connection data. To check the connection status, you can use another function, client.Ping, which shows the success or failure of the connection:

package main

import (
    "context"
    "fmt"
    "log"
    "time"

    "go.mongodb.org/mongo-driver/mongo"
    "go.mongodb.org/mongo-driver/mongo/options"
)

func main() {
    clientOptions := options.Client().ApplyURI("mongodb://91.206.179.29:27017")

    client, err := mongo.Connect(context.TODO(), clientOptions)
    if err != nil {
        log.Fatalf("Couldn't connect to MongoDB server: %v", err)
    }
    fmt.Println("successfully connected to MongoDB!")

    ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
    defer cancel()

    err = client.Ping(ctx, nil)
    if err != nil {
        log.Fatalf("Could not ping MongoDB server: %v", err)
    }
    fmt.Println("Ping MongoDB server successfully!")

}

You should see the message:

successfully connected to MongoDB!
Ping MongoDB server successfully

Image30

MongoDB uses collections to store data. You can create collections using the .Collection function. 

Below, we will create a database called first-database and a collection called first-collection. The collection will have a new document, containing three keys: user-name, user-age, and user-email.

collection := client.Database("first-database").Collection("first-collection")

document := map[string]interface{}{
        "user-name":  "Alice",
        "user-age":   25,
        "user-email": "alice@corporate.com",
    }

    insertResult, err := collection.InsertOne(ctx, document)
    if err != nil {
        log.Fatalf("Couldn't insert new document: %v", err)
    }
    fmt.Printf("Inserted new document with ID: %v\n", insertResult.InsertedID)

    if err := client.Disconnect(ctx); err != nil {
        log.Fatalf("Could not disconnect from MongoDB: %v", err)
    }
    fmt.Println("Disconnected from MongoDB!")
}

If successful, you will see the Inserted new document message with the document ID. 

Image4

ClickHouse and Go

To work with ClickHouse, use the clickhouse-go driver.

  1. Create a new directory to store the project files and navigate to it:

clickhouse-connect && cd clickhouse-connect
  1. Create a go.mod file to store the dependencies:

go mod init golang-connect-clickhouse
  1. Download the Clickhouse driver using the command:

go get github.com/ClickHouse/clickhouse-go/v2
  1. Create a new file named main.go, where you will specify the connection data to ClickHouse.

package main

import (
    "database/sql"
    "log"

    "github.com/ClickHouse/clickhouse-go/v2"
)

func main() {
    dsn := "tcp://localhost:9000?username=user1&password=PasswordForuser175465&database=new_db"

    db, err := sql.Open("clickhouse", dsn)
    if err != nil {
        log.Fatal(err)
    }
    defer db.Close()

    if err := db.Ping(); err != nil {
        log.Fatal(err)
    }

    log.Println("Connected to ClickHouse!")
}

Database Connection in JavaScript

In JavaScript, all connections to external services are made using the Node.js platform. Make sure that you have Node.js and the npm package manager installed on your device.

MySQL and JavaScript

To work with MySQL, use the mysql2 driver.

  1. Create a directory where we will store the project files:

mkdir js-mysql-connect && cd js-mysql-connect
  1. Initialize the project:

npm init -y
  1. Install the mysql2 library:

npm install mysql2
  1. Use the following code to connect to MySQL:

const mysql = require('mysql2');

const connection_to_mysql = mysql.createConnection({
  host: 'localhost',
  user: 'root',
  password: 'PasswordForRoot74463',
  database: db1,
});

connection_to_mysql.connect((err) => {
  if (err) {
    console.error('Error connecting to MySQL:', err.message);
    return;
  }
  console.log('Successfully connected to MySQL Server!');

    connection_to_mysql.end((endErr) => {
      if (endErr) {
        console.error('Error closing the connection_to_mysql:', endErr.message);
      } else {
        console.log('Connection closed.');
      }
    });
  });

PostgreSQL and JavaScript

Connecting to PostgreSQL is done using the pg library.

  1. Create a directory where we will store the project files:

mkdir js-postgres-connect && cd js-postgres-connect
  1. Initialize the project:

npm init -y
  1. Install the pg library:

npm install pg
  1. To connect to PostgreSQL, first import the pg library. Then, create a constant where you specify variables for the database address, username, password, database name, and port. Use the new pg.Client class to pass the connection data.

We will create a table called cities and add two records into it. To do this, we will use the queryDatabase function, which contains the SQL queries.

const pg = require('pg');

const config = {
  postgresql_server_host: '91.206.179.29',
  postgresql_user: 'gen_user',
  postgresql_user_password: 'PasswordForGenUser56467$',
  postgresql_database_name: 'default_db',
  postgresql_database_port: 5432,
};

const client = new pg.Client(config);

client.connect(err => {
    if (err) throw err;
    else {
        queryDatabase();
    }
});

function queryDatabase() {
    const query = `
        DROP TABLE IF EXISTS cities;
        CREATE TABLE cities (id serial PRIMARY KEY, name VARCHAR(80), population INTEGER);
        INSERT INTO cities (name, population) VALUES ('Berlin', 3645000);
        INSERT INTO cities (name, population) VALUES ('Paris', 2161000);
    `;

    client
        .query(query)
        .then(() => {
            console.log('Table created successfully!');
            client.end(console.log('Closed client connection'));
        })
        .catch(err => console.log(err))
        .then(() => {
            console.log('Finished execution, exiting now');
            process.exit();
        });
}
  1. Use this command to run the code:
node connect-to-postgres.js

Redis and JavaScript

To work with Redis, use the ioredis library.

  1. Create a directory to store the project files:

mkdir js-redis-connect && cd js-redis-connect
  1. Initialize the project:

npm init -y
  1. Install the ioredis library:

npm install ioredis
  1. To connect to Redis, import the ioredis library. Then create a constant named redis and specify the Redis server address.

Inserting data, i.e., creating key-value objects, is done using an asynchronous function named setData, which takes two values — key and value, corresponding to the data format of the Redis system.

const Redis = require('ioredis');

const redis = new Redis({
  host: '91.206.179.29',
  port: 6379,
  password: 'UY+p8e?Kxmqqfa',
});

async function setData(key, value) {
  try {
    await redis.set(key, value);
    console.log('Data successfully set');
  } catch (error) {
    console.error('Error setting data:', error);
  }
}

async function getData(key) {
  try {
    const value = await redis.get(key);
    console.log('Data retrieved');
    return value;
  } catch (error) {
    console.error('Error getting data:', error);
  }
}

(async () => {
  await redis.select(1);

  await setData('user', 'alex');
  await getData('user');

  redis.disconnect();
})();
  1. Run:
node connect-to-redis.js

Image35

MongoDB and JavaScript

To work with MongoDB, use the mongodb driver.

  1. Create a directory for storing the project files:

mkdir js-mongodb-connect && cd js-mongodb-connect
  1. Initialize the project:

npm init -y
  1. Install the mongodb library:

npm install mongodb
  1. To connect to MongoDB, import the mongodb library. Specify the database address in the constant uri and pass the address into the MongoClient class.

const { MongoClient } = require('mongodb');

const uri = "mongodb://91.206.179.29:27017";
const client = new MongoClient(uri, { useNewUrlParser: true, useUnifiedTopology: true });

async function connectToDatabase() {
  try {
    await client.connect();
    console.log("Successfully connected to MongoDB!");

    const database = client.db("myDatabase");
    const collection = database.collection("myCollection");

      const documents = await collection.find({}).toArray();
    console.log("Documents found:", documents);
  } catch (error) {
    console.error("Error connecting to MongoDB:", error);
  } finally {
    await client.close();
    console.log("Connection closed.");
  }
}

connectToDatabase();

ClickHouse and JavaScript

To work with ClickHouse, use the clickhouse/client driver.

  1. Create a directory where we will store the project files:

mkdir js-clickhouse-connect && cd js-clickhouse-connect
  1. Initialize the project:

npm init -y
  1. Install the @clickhouse/client library:

npm install @clickhouse/client
  1. To connect to ClickHouse, use the code below where we set the connection details and execute a simple SQL query that will return the first 10 records from the system table named system.tables:

const { ClickHouse } = require('@clickhouse/client');

const client = new ClickHouse({
  host: 'http://localhost:8123',
  username: 'default',         
  password: 'PasswordforDefaultUser45435',                
  database: 'default',
});

async function connectAndQuery() {
  try {
    console.log('Successfully connected to ClickHouse Server!');

    const rows = await client.query({
      query: 'SELECT * FROM system.tables LIMIT 10',
      format: 'JSON',
    }).then((result) => result.json());

    console.log('Query results:', rows);
  } catch (error) {
    console.error('Error Successfully connected to ClickHouse Server! or running the query:', error);
  } finally {
    console.log('Done.');
  }
}

connectAndQuery();

Conclusion

In today's article, we thoroughly explored how to connect to PostgreSQL, Redis, MongoDB, MySQL, and ClickHouse databases using Python, Go, and JavaScript. These languages can be used to create both web applications and microservices that utilize databases in their operation.

Microservices Python Go JavaScript
18.02.2025
Reading time: 23 min

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Microservices

REST API vs RPC API: Which One to Use for Service Communication?

Before answering the key questions—which approach should be used for service communication, what is the difference between REST and RPC, and whether there is a clear winner in the REST vs. RPC debate—let's take a deeper look at both approaches. However, before we begin, let’s clarify some terms—API, REST, RPC, HTTP, and more. An API is a set of tools and rules that allow applications to communicate with each other. Imagine an information service, a software library, or an application as a "black box" whose internal details are hidden. The API serves as a set of controls and indicators that enable interaction with this black box. HTTP is a protocol for transferring hypertext. As a protocol, it operates at the OSI model's application layer (Layer 7). HTTP is widely used for delivering web pages, transferring files, streaming media, and facilitating communication between information systems via open APIs. REST is an architectural style (not a protocol, standard, or technology) for designing distributed systems. It defines constraints that make web services scalable, simple, and maintainable. The term "representational state transfer" refers to the idea that a client interacts with resources by transferring their representations. We’ll explore this concept in more detail below. RPC is a technology that allows a client to execute computations on a server by calling a function or procedure remotely, passing parameters, and receiving results. It works as if the function were a part of the local code. RPC The idea of offloading computations from a low-power client to a high-performance server dates back decades. The first adopters of RPC were databases, which were then known as data banks or even knowledge bases. Over time, RPC evolved into a flexible and powerful technology. Companies like Sybase, Sun Microsystems, Microsoft, and others played a key role in shaping the concept. When monolithic architectures began shifting to multi-tiered architectures, RPC adapted well to the new paradigms. It also inspired the development of various industrial standards and protocols. We will now examine two architectural solutions that use RPC-based technologies: CORBA and web services. CORBA CORBA — or Common Object Request Broker Architecture, a generalized architecture of object request brokers. This is perhaps the most comprehensive architectural specification for building distributed systems. It emerged in the 1980s and gained widespread adoption in the 1990s. The biggest advantage of CORBA compared to other distributed architectures was that heterogeneous (or diverse) elements that implemented the standards of this architectural specification could be present in the network for computation execution and result exchange. It became possible to combine different ecosystems: Java, C/C++, and even Erlang. While a highly flexible and efficient architecture, CORBA is nevertheless quite complex internally, containing numerous descriptions and agreements, and, to be honest, it represents a significant headache for developers who are integrating their (or a new) ecosystem into this architectural paradigm. The second major obstacle to using CORBA is its network stack. It operates over the TCP protocol and is quite complex; some CORBA implementations use standard TCP ports (defined and reserved for CORBA), while others use arbitrary ones, and it is not regulated in any way. All of this contradicts corporate network security policies. Additionally, it makes the use of CORBA on the Internet very inconvenient and even impossible. The workhorse of most information systems is the HTTP protocol. It uses two clearly defined TCP ports: 80 and 443. CORBA, on the other hand, requires four different TCP ports for its protocols, each with its own timing characteristics and features. Therefore, CORBA is suitable in cases where integration into an existing information system architecture built with CORBA is required. However, developing a new information system using this architectural solution is probably not advisable, as more efficient and simpler mechanisms exist today. Web Services, SOAP Given all CORBA's shortcomings, a standard was developed in the late 1990s that laid the foundation for so-called web services. Unlike CORBA, web services used an already existing, highly reliable, and simple protocol—HTTP—and fully relied on its architectural conventions. Each service had its own unique URL (Universal Resource Locator) and a set of methods that were also based on HTTP conventions. Machine- and architecture-independent formats such as XML or JSON were used as data carriers.  In particular, some web service implementations use a format called SOAP (Simple Object Access Protocol), which is based on XML. The new solution was significantly more convenient than the cumbersome CORBA, used the simple and reliable HTTP protocol, and was essentially independent of the technologies, deployment mechanisms, and scaling aspects of information systems. However, the new technology quickly became burdened with standards, rules, specifications, and other necessary but very tedious attributes of the Enterprise world. SOAP is a successful solution because XML, which underlies it, is a structured, machine-independent, user-defined data exchange language. XML already includes validation, data structure descriptions, and much more. But XML also has a downside. XML is an extremely verbose language overloaded with auxiliary elements. These include attributes, tags, namespaces, different brackets, quotation marks, and more. A large portion of SOAP packets consists of this auxiliary information. When scaled to millions of calls, this results in significant overhead due to all this informational noise. There is little that can be done to fix this issue, as it stems from the use of XML namespaces and the extremely detailed semantic definitions of the SOAP specification. Using less "noisy" data formats, such as JSON (in the JSON-RPC specification), introduces other risks, such as inconsistencies in data descriptions and the lack of structure definitions. Since web services are one implementation of the RPC concept, they function as a synchronous data exchange channel. Synchronous transmission is inconvenient, does not scale well, and can easily overload a system. RPC may seem an outdated concept that is best avoided in modern realities to prevent various problems and design errors. However, we have deliberately spent so much time discussing past technologies. If we take the best aspects of CORBA, wrap them in modern architectural solutions, and, like web services, run them over reliable network protocols, we get… gRPC gRPC is an open framework developed and implemented by Google. It is very similar to CORBA, but unlike CORBA, it runs on top of the standard HTTP/2 protocol. This version of the popular transport protocol has been significantly reworked, expanded, and improved compared to previous versions, providing efficient low-latency message transmission. CORBA uses its own Interface Definition Language (IDL) for interface descriptions. In gRPC, a modern framework called Protocol Buffers serves the same purpose. Like CORBA, the gRPC environment is heterogeneous, allowing different ecosystems to interact effectively. ProtoBuf uses its own transport format (serialization and deserialization of objects), which is much more compact than JSON and XML while remaining machine-independent. Today, gRPC has gradually replaced everything possible in the internal communication of microservices and is beginning to take over areas where web services and REST once dominated. Some bold developers are even experimenting with integrating gRPC into the front end. This is because gRPC was very well designed—it is reliable and fast and allows information systems to be built from heterogeneous nodes and components, much like the great CORBA once did. However, let’s assume I do not need cross-ecosystem interaction; I program only in Python/Golang/Java/(insert your language), and I want tools for distributed computing. Should I use gRPC, which, by the way, requires some time to master, or is there something that can help me "immediately and at low cost"? We are in luck. Today, RPC packages and service libraries are available in almost every programming ecosystem, such as: Python — xmlrpc package Go — net/rpc package Java — java.rmi (Remote Method Invocation) Haskell — WAI, xmlrpc, built-in OTP tools for distributed computing and clustering JavaScript — JSON-RPC Each of the aforementioned packages within its language ecosystem allows you to connect components together. To illustrate this with code, let's take a simple example from the documentation of the xmlrpc module in Python's standard library. RPC server code: from xmlrpc.server import SimpleXMLRPCServer def is_even(n): return n % 2 == 0 server = SimpleXMLRPCServer(("localhost", 8000)) print("Listening on port 8000...") server.register_function(is_even, "is_even") server.serve_forever() RPC client code: import xmlrpc.client with xmlrpc.client.ServerProxy("http://localhost:8000/") as proxy: print("3 is even: %s" % str(proxy.is_even(3))) print("100 is even: %s" % str(proxy.is_even(100))) As we can see, on the client side, everything looks very clear and simple, as if the is_even function is part of the client's own code. Everything is also quite simple and understandable on the server side: we define a function and then register it in the context of the server process responsible for RPC. It is important to note that the function we "expose" for external access is a regular function written in Python. It can easily be used locally in the server-side code, passing parameters to it and receiving the value it returns. The concept of RPC is very simple, elegant, and flexible: to call a function "on the other side," you only need to change the transport from local calls within a process to some network communication protocol and ensure bidirectional translation of parameters and results. REST So what is wrong with RPC, and why did we end up with REST as well? The first and perhaps the most serious reason is that RPC must have a layer that describes the nature of the data, interfaces, functions, and return calls. In CORBA, this is IDL; in gRPC, it is ProtoBuf. Even the slightest change requires synchronization of all definitions and interfaces. The second point, perhaps, stems from the very concept of a "function"—it is a black box that takes arguments as input and returns some value. A function does not describe or characterize itself in any way; the only way to understand what it does is by calling it and getting some result. Accordingly, as mentioned above, we need a description to determine the nature and order of computations. REST, as already mentioned at the beginning of this article, stands for REpresentational State Transfer, a protocol for transmitting representational state. It is important to clarify the meaning of the term "representational"—it means "self-descriptive," representing itself. Consequently, a certain state that is transferred between exchange participants does not require additional agreements, descriptions, or definitions—everything necessary, so to speak, is clear without words and is contained in the message itself. The term REST was introduced by Roy Fielding, one of the authors of HTTP, in 2000, in his dissertation "Architectural Styles and the Design of Network-based Software Architectures." He provided the theoretical basis for the way clients and servers interact on a global network, abstracting it and calling it "representational state transfer." Roy Fielding developed a concept for building distributed applications in which each request (REST request) from a client to a server already contains all the necessary information about the desired server response (the desired representational state), and the server is not required to store information about the client's state ("client session"). So, how does this work? In REST API, each service, each unit of information is designated by its URL. Thus, data can be retrieved simply by accessing this URL on the server. The URL in REST is structured as follows: /object/ — directs us to a list of objects /object/id — directs us to a single object with the specified ID or returns a 404 response if such an object is not found Thus, the very nature of defining a URL represents the nature of the server's response: in the first case—a list of objects, in the second—a single object. But that is not all. REST, as mentioned above, uses HTTP as its transport. And in HTTP, one of the key parameters that define the nature of the data returned by the server is the method. By using HTTP methods, we can define another set of self-descriptive states: GET /object/ — returns a list of objects GET /object/id — returns an object with the specified ID or 404 POST /object/ — creates a new object or returns an error (most often an error with code 400 or another) PUT /object/id — edits an object with the specified ID or returns errors DELETE /object/id — deletes an object with the specified ID or returns errors Some servers ignore the semantics of the PUT and DELETE methods; in this case, the POST /object/id method is used with a request body (object data) for editing or the same POST request with an empty body for deleting an object. Thus, instead of the variety of choices that REST provides us, we get a minimal set of operations on data. So, where is the advantage here? As mentioned above, REST is an architectural solution, not a technology. This means that REST does not impose any special requirements on participants in such a network, as is the case with gRPC, CORBA, or SOAP. It is only necessary to maintain the semantics of a self-defining state and a unified data transmission protocol. As a result, REST networks can combine the incompatible—a powerful cluster with load balancers, databases, and a simple "smart" light bulb with a microcontroller that is controlled via REST. Thus, REST is an extremely flexible architecture with virtually zero costs to ensure interoperability. However, to guarantee such an impressive result, REST introduces a number of restrictions (which is why this solution is also called architectural constraints). Let’s briefly list each of them: Client-server architecture. The architecture of REST networks must be based on the client-server model. Separating the client's interface needs from the server's needs improves the portability of client interface code, while simplifying the server part enhances scalability. Statelessness. The server should not store any special information about the client between calls. Traditional WEB sessions are not acceptable here. The server must receive all necessary information about the client's state from the request. Caching. The results of the server's response can be cached. This helps improve system performance. The server must ensure that the client receives up-to-date information if caching is applied. Uniform interface. This concerns the unified way of writing object URLs, which has already been discussed, and the semantics of HTTP methods. It also implies that the transport data format is one that is identically interpreted by both the server and the client. Typically, this is JSON, but there can be combined options when JSON and CBOR are used (the data type is described in the Content-Type header). Scalability and layers. The client should make no assumptions about how the server is structured. This allows for flexible system scalability, the use of caches, load balancers, and much more. By following the above constraints, we can build highly efficient systems, which is confirmed by our modern experience with distributed systems and web services. One of the most popular patterns implemented using REST is CRUD. This acronym is formed from the first letters of the operations Create, Read, Update, and Delete—the four basic operations sufficient for working with any data entity. More complex operations, known as use cases, can utilize CRUD REST API to access data entities. Use cases can also follow the prescriptions and constraints of REST; in this case, we call our information system RESTful. In such a system, REST conventions are used everywhere, and any expansion of the system also follows these conventions. This is a very pragmatic yet highly flexible approach: a unified architecture reduces system complexity, and as system complexity decreases, the percentage of errors also goes down. The concept of REST API is so popular that it exists in almost every programming language ecosystem. REST is built into Django and Laravel. In Go, you can use the Gin Gonic package or build your own RESTful system using only standard library packages. For Erlang, the erf library can be used, while in Elixir, REST API is already integrated into the Phoenix framework. REST, as an architecture, does not impose any restrictions on programming environments, frameworks, or anything else—it simply declares to services: "Just speak REST, and everything will work out fine." Let’s try to answer the question we posed at the very beginning. As you may have realized from this rather extensive article, each approach has its clear advantages and very specific disadvantages. In this matter, the best option is a golden mean. For critical services that process huge amounts of data, stability is the top priority—both in code, where data definition errors are simply unacceptable and in infrastructure, where faster system response time is always better. For such areas, the concept of RPC in its modern implementation—gRPC—is undoubtedly more convenient. However, where business logic and complex multi-level interactions reside, REST becomes the preferable choice with its rigid and limited means of expression. The best strategy is to apply both approaches wisely and flexibly, allowing your information system to benefit from each concept's strengths (or architectural solution). When discussing pure RPC and REST, we have deliberately abstracted from infrastructure, programming languages, machines, memory, processors, and other technical details. However, in real-world business, these aspects are equally important. Most often, REST API and RPC API are deployed either in containers (Docker, Podman, and similar technologies) or on so-called VPS (Virtual Private Servers). Less frequently, they run on dedicated or rented hardware. Infrastructure-as-a-Service (IaaS) is a convenient and relatively inexpensive way to manage projects. Hostman’s networking services provide an ideal solution for this. Here, you can precisely calculate the expected load and plan your expenses accordingly. The VPC (Virtual Private Cloud) from Hostman allows containers and VPS to be interconnected while ensuring that all traffic within this network remains completely isolated from the Internet. An ideal solution for RPC, REST, or…? The decision is, of course, yours to make. But as for how to deploy everything and ensure the uninterrupted operation of your services—Hostman has you covered.
01 April 2025 · 15 min to read
Microservices

Developing an HTTP Client in Go: From Installation to First Requests

Using APIs to communicate with external services is becoming more and more crucial when creating applications. With APIs, applications can transmit and receive data across a network and communicate with each other. One of the most popular standards for creating and using APIs is REST (Representational State Transfer), which is based on the HTTP protocol. Go has established itself as a powerful programming language for web development due to its performance, simplicity, and built-in support for network protocols. One of the key tasks that Go developers often need to solve is creating HTTP clients to interact with third-party REST APIs. In this article, we will help developers who are new to Go and REST APIs build their first HTTP client. We will start with the basics and progress to more advanced topics, such as sending different types of HTTP requests, handling responses, and automating requests. Additionally, we will explore practical examples and best practices to help you create secure and reliable HTTP clients. Setting Up the Environment First, let’s set up our working environment. We need to install Go tools, configure a development environment, and initialize a new project. Installing the Go Compiler Go supports all major operating systems: Windows, Linux, and macOS. We’ll briefly show the installation process for all of them. Let’s start with  Windows. Follow these steps: Go to the official Go website. Download the installation package for your operating system (either 32-bit or 64-bit version). Run the downloaded file and follow the installation wizard's instructions. Verify the installation was successful by checking the Go version. go version For macOS, you can either download and run the installer or use a package manager like Brew or MacPorts: brew install go Or: sudo port install go For Linux distributions, use a package manager: Ubuntu: sudo snap install go --classic Debian: sudo apt-get install golang-go CentOS/AlmaLinux:  sudo dnf install golang Arch Linux: sudo pacman -S go Configuring an IDE or Text Editor You don’t exactly have to use an IDE (integrated development environment) as Go provides a flexible set of tools for building applications using the command line.  However, an IDE or a text editor with Go support can still enhance your development experience, making it more convenient and efficient. Below are some popular options: Visual Studio Code (VSCode): A lightweight yet powerful editor with excellent Go support through extensions. This is the editor we use in this article. Vim/Neovim: Highly customizable editors with plugin support for Go, such as vim-go. Emacs: A powerful and customizable text editor widely used for text editing, with Go support available through various packages and extensions. If you decide to use VSCode, install the official "Go" extension from the Go development team to enable autocomplete, debugging, and other useful features. To do this: Open VSCode. Go to the Extensions tab or press Ctrl+Shift+X. Search for the Go extension and install it. Initializing a New Project Now that your development environment is ready, let's create a new Go project to develop our HTTP client. Create and navigate to your project directory: mkdir httpclient && cd httpclient Initialize a new Go module: go mod init httpclient After running this command, a go.mod file should appear, which will store information about the module and its dependencies. Create and open the main project file using VSCode: code main.go If everything is working correctly, intermediate command outputs should look normal. Open the main.go file in your editor and add the following code: package main import ( "fmt" ) func main() { fmt.Println("Hello, HTTP Client in Go!") } Run the program to verify everything is working correctly: go run main.go If you have followed the steps correctly, you should see the message: Hello, HTTP Client in Go! Now, you have a fully set up Go development environment and an initialized project. In the next chapters, we will start building a full-fledged HTTP client, sending requests to an API, and handling responses. Sending HTTP Requests in Go In this section, you will learn how to send different HTTP requests (GET, POST, PUT, DELETE) using Go’s standard net/http library. We will start with basic methods and gradually move on to more complex scenarios. Creating and Configuring an HTTP Client: GET and POST Requests Before sending requests, you need to create an instance of an HTTP client. In Go, this is done using the http.Client{} struct. For this example, we will use JSONPlaceholder, a free test API that provides basic resources accessible via HTTP methods. Such APIs are an excellent solution for testing and understanding how different requests work. No special tokens, registration, or authentication are required — you can run all the code on your local machine to see how it works in practice. The GET method is used to retrieve data. Here’s how it is implemented in Go using the http.Get() function. In your main.go file, add the following code: package main import ( "context" "fmt" "net/http" "time" "httpclient/client" ) func main() { // Initialize a custom HTTP client httpClient := client.NewHTTPClient(&http.Client{ Timeout: 10 * time.Second, }) ctx := context.Background() // Fetch an existing blog post using the custom HTTP client blogPost, _, err := httpClient.GetBlogPost(ctx, 1) if err != nil { fmt.Println("Error:", err) return } fmt.Println("Blog Post:") fmt.Printf(" ID: %d\n", blogPost.ID) fmt.Printf(" Title: %s\n", blogPost.Title) fmt.Printf(" Body: %s\n", blogPost.Body) fmt.Printf(" User ID: %d\n", blogPost.UserID) // Attempt to fetch a non-existing post blogPost, _, err = httpClient.GetBlogPost(ctx, -1) if err != nil { fmt.Println("Error:", err) return } fmt.Println("Blog Post:", blogPost) } Now, create a client.go file inside the client subdirectory and add the following code: package client import ( "bytes" "context" "encoding/json" "errors" "fmt" "io" "net/http" "net/url" "strings" ) const ( defaultBaseURL = "https://jsonplaceholder.typicode.com/" ) type HTTPClient struct { client *http.Client BaseURL *url.URL } // Initialize a new HTTP client func NewHTTPClient(baseClient *http.Client) *HTTPClient { if baseClient == nil { baseClient = &http.Client{} } baseURL, _ := url.Parse(defaultBaseURL) return &HTTPClient{ client: baseClient, BaseURL: baseURL, } } // Create a new HTTP request func (c *HTTPClient) NewRequest(method, urlStr string, body any) (*http.Request, error) { if !strings.HasSuffix(c.BaseURL.Path, "/") { return nil, fmt.Errorf("BaseURL must have a trailing slash, but %q does not", c.BaseURL) } u, err := c.BaseURL.Parse(urlStr) if err != nil { return nil, err } var buf io.ReadWriter if body != nil { buf = &bytes.Buffer{} err := json.NewEncoder(buf).Encode(body) if err != nil { return nil, err } } req, err := http.NewRequest(method, u.String(), buf) if err != nil { return nil, err } if body != nil { req.Header.Set("Content-Type", "application/json") } return req, nil } // Execute the HTTP request func (c *HTTPClient) Do(ctx context.Context, req *http.Request, v any) (*http.Response, error) { if ctx == nil { return nil, errors.New("context must be non-nil") } req = req.WithContext(ctx) resp, err := c.client.Do(req) if err != nil { select { case <-ctx.Done(): return nil, ctx.Err() default: } return nil, err } defer resp.Body.Close() err = CheckResponse(resp) if err != nil { return resp, err } switch v := v.(type) { case nil: case io.Writer: _, err = io.Copy(v, resp.Body) default: decErr := json.NewDecoder(resp.Body).Decode(v) if decErr == io.EOF { decErr = nil // Ignore EOF errors caused by empty response body } if decErr != nil { err = decErr } } return resp, err } // Check if the HTTP response indicates an error func CheckResponse(resp *http.Response) error { if c := resp.StatusCode; 200 <= c && c <= 299 { return nil } return fmt.Errorf("%s %s: %s", resp.Request.Method, resp.Request.URL, resp.Status) } // BlogPost represents a blog post entity type BlogPost struct { ID int64 `json:"id"` Title string `json:"title"` Body string `json:"body"` UserID int64 `json:"userId"` } // Fetch a blog post by ID func (c *HTTPClient) GetBlogPost(ctx context.Context, id int64) (*BlogPost, *http.Response, error) { u := fmt.Sprintf("posts/%d", id) req, err := c.NewRequest(http.MethodGet, u, nil) if err != nil { return nil, nil, err } b := new(BlogPost) resp, err := c.Do(ctx, req, b) if err != nil { return nil, nil, err } defer resp.Body.Close() return b, resp, nil } main.go: Contains the application's entry point, initializes the HTTP client, and performs basic operations. client.go: Handles the HTTP client logic, defining its structure, initialization functions, and request methods. This modular approach allows for easy reuse in other projects and makes testing the client independent of the main application. The problem with http.DefaultClient is that it is a global variable, meaning any changes to it affect the entire program which creates security and stability risks. Besides, http.DefaultClient lacks flexible configuration options, such as setting timeouts, TLS settings, proxies, or cookie management. By initializing our own HTTP client with http.Client{} and custom settings, we avoid these issues and ensure greater flexibility and security in our application. The POST method is used to send data to a server. In Go, there are two ways to send a POST request: Post() — Used for sending data in various formats (JSON, XML, binary). Features: Requires explicitly setting the Content-Type header (e.g., application/json). Data is sent as a byte array ([]byte). Allows custom request headers. PostForm() — Optimized for submitting HTML form data (application/x-www-form-urlencoded). Features: Automatically sets the Content-Type header. Accepts data as a url.Values structure (similar to map[string][]string). Simplifies working with form parameters (login, registration, search). To send POST requests, we need to add functions that allow us to send data to a server. Below, we will implement two types of POST requests: CreateBlogPost: Sends JSON data. PostForm: Sends form-encoded data. Copy the following function into your client.go file: func (c *HTTPClient) CreateBlogPost(ctx context.Context, input *BlogPost) (*BlogPost, *http.Response, error) { req, err := c.NewRequest(http.MethodPost, "posts/", input) if err != nil { return nil, nil, err } b := new(BlogPost) resp, err := c.Do(ctx, req, b) if err != nil { return nil, nil, err } defer resp.Body.Close() return b, resp, nil } Copy the following function into your client.go file: func (c *HTTPClient) PostForm(myUrl string, formData map[string]string) (string, error) { form := url.Values{} for key, value := range formData { form.Set(key, value) } resp, err := c.client.PostForm(myUrl, form) if err != nil { return "", fmt.Errorf("error making POST form request: %w", err) } defer resp.Body.Close() body, err := io.ReadAll(resp.Body) if err != nil { return "", fmt.Errorf("error reading response body: %w", err) } return string(body), nil } Don’t forget to import the net/url package in client.go. Now, modify your main.go file to call the CreateBlogPost function: package main import ( "context" "fmt" "net/http" "time" "httpclient/client" ) func main() { // Initialize a custom HTTP client httpClient := client.NewHTTPClient(&http.Client{ Timeout: 10 * time.Second, }) ctx := context.Background() input := &client.BlogPost{ Title: "foo", Body: "bar", UserID: 1, } // Create a new blog post using the custom HTTP client blogPost, _, err := httpClient.CreateBlogPost(ctx, input) if err != nil { fmt.Println("Error:", err) return } fmt.Println("Created Blog Post:") fmt.Printf(" ID: %d\n", blogPost.ID) fmt.Printf(" Title: %s\n", blogPost.Title) fmt.Printf(" Body: %s\n", blogPost.Body) fmt.Printf(" User ID: %d\n", blogPost.UserID) } After running the program (go run .), you should see an output similar to this: Working with Other Request Types (PUT, DELETE, etc.) Similarly to GET and POST, you can send other HTTP requests.  PUT is used to completely replace a resource or create it if it does not exist. DELETE is used to remove a resource at the specified URL. To work with PUT and DELETE, use a universal approach with http.NewRequest. Add the following functions to client.go: func (c *HTTPClient) PutJSON(myUrl string, jsonData []byte) (string, error) { req, err := http.NewRequest(http.MethodPut, myUrl, bytes.NewBuffer(jsonData)) if err != nil { return "", fmt.Errorf("error creating PUT request: %w", err) } req.Header.Set("Content-Type", "application/json") resp, err := c.client.Do(req) if err != nil { return "", fmt.Errorf("error making PUT request: %w", err) } defer resp.Body.Close() body, err := io.ReadAll(resp.Body) if err != nil { return "", fmt.Errorf("error reading response body: %w", err) } return string(body), nil } func (c *HTTPClient) Delete(myUrl string) (string, error) { req, err := http.NewRequest(http.MethodDelete, myUrl, nil) if err != nil { return "", fmt.Errorf("error creating DELETE request: %w", err) } resp, err := c.client.Do(req) if err != nil { return "", fmt.Errorf("error making DELETE request: %w", err) } defer resp.Body.Close() body, err := io.ReadAll(resp.Body) if err != nil { return "", fmt.Errorf("error reading response body: %w", err) } return string(body), nil } Modify your main.go file to call these new functions: package main import ( "fmt" "net/http" "time" "httpclient/client" ) func main() { httpClient := client.NewHTTPClient(&http.Client{ Timeout: 10 * time.Second, }) // Example PUT request jsonToPut := []byte(`{"id": 1, "title": "foo", "body": "bar", "userId": 1}`) putResp, err := httpClient.PutJSON("https://jsonplaceholder.typicode.com/posts/1", jsonToPut) if err != nil { fmt.Println("Error:", err) } else { fmt.Println("PUT Response:", putResp) } // Example DELETE request deleteResp, err := httpClient.Delete("https://jsonplaceholder.typicode.com/posts/1") if err != nil { fmt.Println("Error:", err) } else { fmt.Println("DELETE Response:", deleteResp) } } After running the program (go run .), you should see the following output: For more complex scenarios, you can configure: Client timeouts Retry logic Custom authorization headers This section has covered how to create and configure an HTTP client and send different types of HTTP requests. Now, you can move on to more advanced REST API interactions. Interacting with REST API in Go Now that we understand how to send HTTP requests in Go, let's explore how to interact with a REST API. We will: Create data models to handle API responses Convert received data into structured objects Demonstrate an example of usage We will start by sending a request to retrieve a list of posts and processing the received response. Creating Data Models for API Responses In Go, API responses are typically processed using structs. Defining structs to store data allows us to handle API responses more conveniently and safely. Here is an example of a Post struct: package main type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } This struct matches the JSON format returned by the API. The attributes are marked with JSON tags to ensure correct data conversion. Converting API Responses into Structured Data Now, let's send a GET request to the API and convert the response into a Go struct. Here is the full main.go implementation: package main import ( "fmt" "net/http" "time" "httpclient/client" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } func main() { // Initialize HTTP client httpClient := client.NewHTTPClient(&http.Client{ Timeout: 10 * time.Second, }) // Fetch post data post, err := httpClient.GetBlogPost(1) if err != nil { fmt.Println("Error:", err) return } // Print post details fmt.Printf("Post ID: %d\n", post.ID) fmt.Printf("User ID: %d\n", post.UserID) fmt.Printf("Title: %s\n", post.Title) fmt.Printf("Body: %s\n", post.Body) } Modify the GetBlogPost function in client.go: func (c *HTTPClient) GetBlogPost(postID int) (*Post, error) { resp, err := c.Client.Get(fmt.Sprintf("https://jsonplaceholder.typicode.com/posts/%d", postID)) if err != nil { return nil, fmt.Errorf("error making GET request: %w", err) } defer resp.Body.Close() var post Post err = json.NewDecoder(resp.Body).Decode(&post) if err != nil { return nil, fmt.Errorf("error decoding response body: %w", err) } return &post, nil } In this example, we: Initialize the HTTP client Send a GET request Retrieve post data Convert the JSON response into a Post struct Print the post details After running the program (go run .), you should see output similar to this: Handling API Responses in Go In this chapter, we will explore how to process responses from a REST API in Go. We will cover topics such as checking HTTP status codes, handling response bodies, and managing and logging HTTP errors. Checking HTTP Status Codes An HTTP status code indicates the result of an HTTP request. It helps determine whether an operation was successful or if an error occurred. Two of the most common HTTP status codes are: 200 (OK) indicates that the request was successful. 404 (Not Found) means the requested resource does not exist. The main.go file: package main import ( "fmt" "net/http" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } func main() { httpClient := NewHTTPClient() // GET request response, err := httpClient.Get("https://jsonplaceholder.typicode.com/posts/1") if err != nil { fmt.Println("Error:", err) return } defer response.Body.Close() if response.StatusCode != http.StatusOK { fmt.Printf("Error: Received non-200 response code: %d\n", response.StatusCode) return } fmt.Printf("Received a successful response. Status code: %d\n", response.StatusCode) } In the client.go file, we will define a  simple Get() method: func (c *HTTPClient) Get(url string) (*http.Response, error) { resp, err := c.Client.Get(url) if err != nil { return nil, fmt.Errorf("error making GET request: %w", err) } return resp, nil } In this example, we send a GET request and check the response status code. Depending on whether the request is successful or not, you will see different output messages. Processing the Response Body (XML) Once we have checked the HTTP status code, we can move on to processing the response body. Most APIs return data in JSON format, but some may use XML or other formats. Previously, we demonstrated handling JSON responses. Here, we will cover XML processing instead. Since JSONPlaceholder does not support XML, we will use a different public API in main.go that can work with XML: package main import ( "fmt" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } type Response struct { XMLName xml.Name `xml:"objects"` Objects []Object `xml:"object"` } type Object struct { ID int `xml:"id"` Name string `xml:"name"` Email string `xml:"email"` Avatar string `xml:"avatar"` CreatedAt string `xml:"created-at"` UpdatedAt string `xml:"updated-at"` } func main() { httpClient := NewHTTPClient() var response Response err := httpClient.GetXML("https://thetestrequest.com/authors.xml", &response) if err != nil { fmt.Println("Error:", err) return } for _, obj := range response.Objects { fmt.Printf("ID: %d, Name: %s, Email: %s, Avatar: %s, CreatedAt: %s, UpdatedAt: %s\n", obj.ID, obj.Name, obj.Email, obj.Avatar, obj.CreatedAt, obj.UpdatedAt) } } In client.go, we’ll define a new function for a GET request, in XML: func (c *HTTPClient) GetXML(url string, v any) error { req, err := http.NewRequest("GET", url, nil) if err != nil { return fmt.Errorf("error creating GET request: %w", err) } resp, err := c.Client.Do(req) if err != nil { return fmt.Errorf("error making GET request: %w", err) } defer resp.Body.Close() if resp.StatusCode != http.StatusOK { return fmt.Errorf("received non-200 response code: %d", resp.StatusCode) } body, err := io.ReadAll(resp.Body) if err != nil { return fmt.Errorf("error reading response body: %w", err) } err = xml.Unmarshal(body, v) if err != nil { return fmt.Errorf("error unmarshalling XML response: %w", err) } return nil } In this example, we: Read the response body. Convert the XML response into our predefined structure. Print the formatted data to the console for better readability. After running the code, you will see the following output: To learn more about JSON and XML, their key differences, and best use cases, check out our article: "JSON vs. XML: Comparing Popular Data Exchange Formats." Handling HTTP Errors and Logging Proper error handling is a critical part of integrating with an API. Let's break it down into three key failure points: Request Sending Errors — Occur due to network issues, incorrect URLs, or an unreachable server. Response Reading Errors — Even a successful 200 OK status does not always guarantee valid data. Data Conversion Errors — A common issue when working with JSON/XML responses. Proper error handling is important as it prevents application crashes and simplifies debugging when something goes wrong with API communication. We will implement error logging using the following code: package main import ( "fmt" "log" "os" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } func main() { if err := run(); err != nil { log.Printf("Error: %v", err) os.Exit(1) } } func run() error { client := NewHTTPClient() post, err := client.GetBlogPost(1) if err != nil { return fmt.Errorf("error occurred while getting post: %w", err) } fmt.Printf("ID: %d\nUser ID: %d\nTitle: %s\nBody: %s\n", post.ID, post.UserID, post.Title, post.Body) return nil } In this example, we use the log package to log errors. The log.Errorf function outputs an error message. The result of the code execution will remain the same as before since there will be no errors in the requests, but you can try changing variables to see error messages. Automating HTTP Requests In this chapter, we will explore the possibility of automating the sending of multiple HTTP requests. We will look at different approaches, including using loops, utilizing goroutines for parallel requests, and asynchronous handling of requests and responses. Using Loops to Send Multiple Requests To send multiple HTTP requests, we can use loops: package main import ( "fmt" "log" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } func main() { client := NewHTTPClient() for i := 1; i <= 5; i++ { post, err := client.GetBlogPost(i) if err != nil { log.Printf("Error getting post %d: %v", i, err) continue } fmt.Printf("Request to post %d returned:\nID: %d \n%s \n\n", i, post.ID, post.Title) } } We use the for loop to send requests to different URLs. Then, we print the requests with the number, PostID, and title to the console. After execution, you will receive the following message: Using Goroutines for Parallel HTTP Requests Go provides built-in capabilities for parallel task execution through goroutines. This allows sending multiple requests simultaneously, significantly speeding up the program's execution. package main import ( "fmt" "log" "sync" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } // fetchPost handles fetching a post using the GetBlogPost method and outputs the result. func fetchPost(client *HTTPClient, postID int, wg *sync.WaitGroup) { defer wg.Done() post, err := client.GetBlogPost(postID) if err != nil { log.Printf("Error getting post %d: %v", postID, err) return } fmt.Printf("Request to post %d returned:\nID: %d\nUser ID: %d\nTitle: %s\nBody: %s\n\n", postID, post.ID, post.UserID, post.Title, post.Body) } func main() { client := NewHTTPClient() var wg sync.WaitGroup postIDs := []int{1, 2, 3, 4, 5} for _, postID := range postIDs { wg.Add(1) go fetchPost(client, postID, &wg) } wg.Wait() } In this example, we create the fetchPost function, which sends a request and prints the status.  sync.WaitGroup is used to wait for the completion of all goroutines. Run this code and compare the execution speed with the previous solution. The script output may vary due to its asynchronous nature. Example of Asynchronous Request and Response Handling Asynchronous processing allows sending requests and processing responses as they arrive. Let's look at an example using a channel to transmit results: package main import ( "fmt" "log" "sync" ) type Post struct { UserID int `json:"userId"` ID int `json:"id"` Title string `json:"title"` Body string `json:"body"` } type Result struct { PostID int Post *Post Err error } // fetchPost handles fetching a post through the GetBlogPost method and sends the result to the channel. func fetchPost(client *HTTPClient, postID int, results chan<- Result, wg *sync.WaitGroup) { defer wg.Done() post, err := client.GetBlogPost(postID) results <- Result{PostID: postID, Post: post, Err: err} } func main() { client := NewHTTPClient() var wg sync.WaitGroup postIDs := []int{1, 2, 3, 4, 5} results := make(chan Result, len(postIDs)) // Launch goroutines for parallel request execution for _, postID := range postIDs { wg.Add(1) go fetchPost(client, postID, results, &wg) } // Function to close the channel after all goroutines finish go func() { wg.Wait() close(results) }() // Process results as they arrive for result := range results { if result.Err != nil { log.Printf("Error fetching post %d: %v\n", result.PostID, result.Err) continue } fmt.Printf("Request to post %d returned:\nID: %d\nUser ID: %d\nTitle: %s\nBody: %s\n\n", result.PostID, result.Post.ID, result.Post.UserID, result.Post.Title, result.Post.Body) } } In this example, we introduce a new Result structure to store requests' results and use the results channel to pass results from goroutines to the main function. At first glance, the last two approaches might seem very similar, and they are to some extent, but there are still differences: Result Handling: In the asynchronous approach with channels, results are processed in the main thread as they arrive, while in the approach without channels, results are processed within the goroutines. Synchronization: Channels provide built-in mechanisms for safely passing data between goroutines, whereas in the approach without channels, sync.WaitGroup is needed. Resource Usage: Asynchronous processing with channels may handle resources more effectively. In the first approach, all tasks are executed in parallel, but the results may be processed less efficiently. Due to the asynchronous nature, results are processed as they arrive from the channel, meaning the order of posts may not always be the same when rerunning the code. One possible output is shown below: Advanced Features and Tips The guide above is enough to write your first HTTP client. However, if you plan to advance in this area, you will be interested in exploring advanced features and best practices for development. This chapter includes the use of third-party libraries, debugging and optimization techniques, as well as security considerations. Using Third-Party Libraries for Working with APIs The Go standard library provides basic functionality for working with HTTP requests, but sometimes it's more convenient to use third-party libraries that offer advanced features and simplify the process. One such library is go-resty. To install the library, use the following command: go get -u github.com/go-resty/resty/v2 Some of the advantages of go-resty include: Automatic serialization (the process of converting data structures) and deserialization. Session management (cookie support) and retries for failed requests. Asynchronous requests. Flexible configuration of timeouts, headers, parameters, and other options. Built-in debugging features, including logging. Testing tools such as mocking. Here is an example for sending GET and POST requests using the go-resty library: package main import ( "fmt" "log" "github.com/go-resty/resty/v2" ) func main() { client := resty.New() // GET request resp, err := client.R(). SetQueryParam("userId", "1"). Get("https://jsonplaceholder.typicode.com/posts") if err != nil { log.Fatalf("Error on GET request: %v", err) } fmt.Println("GET Response Info:") fmt.Println("Status Code:", resp.StatusCode()) fmt.Println("Body:", resp.String()) // POST request post := map[string]any{ "userId": 1, "title": "foo", "body": "bar", } resp, err = client.R(). SetHeader("Content-Type", "application/json"). SetBody(post). Post("https://jsonplaceholder.typicode.com/posts") if err != nil { log.Fatalf("Error on POST request: %v", err) } fmt.Println("POST Response Info:") fmt.Println("Status Code:", resp.StatusCode()) fmt.Println("Body:", resp.String()) } The library significantly simplifies working with HTTP requests and provides many useful features. Debugging and optimization are crucial aspects of development, so let's look at some examples. Logging Requests and Responses For debugging purposes, it's helpful to log requests and responses. We can do this using the library we installed earlier: client := resty.New(). SetDebug(true) Also, use http.Transport to manage the number of open connections: client := resty.New() transport := &http.Transport{ MaxIdleConns: 10, IdleConnTimeout: 30 * time.Second, DisableKeepAlives: false, } client.SetTransport(transport) client.SetTimeout(10 * time.Second) Best Practices for Developing Secure and Reliable HTTP Clients An example of a secure and reliable HTTP client using go-resty: Error Handling: Resty automatically handles errors, simplifying response checks. Using TLS: Resty supports custom transport settings to enable TLS. Secure methods for storing and transmitting authentication tokens: package main import ( "crypto/tls" "fmt" "log" "net/http" "github.com/go-resty/resty/v2" ) func main() { // Create client with configured TLS client := resty.New() // Configure security transport layer client.SetTransport(&http.Transport{ // Using standard TLS configuration TLSClientConfig: &tls.Config{ // Additional configuration parameters can be set here MinVersion: tls.VersionTLS12, // Example: minimum TLS version 1.2 }, }) token := "your_auth_token_here" // Sending GET request with error handling and TLS verification resp, err := client.R(). SetHeader("Authorization", "Bearer "+token). Get("https://jsonplaceholder.typicode.com/posts/1") if err != nil { log.Fatalf("Error: %v", err) } if resp.StatusCode() != http.StatusOK { log.Fatalf("Non-200 response: %d", resp.StatusCode()) } // Handle response body fmt.Printf("Response: %s\n", resp.String()) } Using the SetHeader method to set the "Authorization" header with a bearer token is a standard and secure practice, provided other security aspects are followed: Proper and secure storage of tokens. On the client side, this could be a secure container protected from unauthorized access. Transmitting tokens through secure channels, such as HTTPS. Minimizing token lifespan and regularly updating tokens. Using time-limited tokens and periodic rotation increases overall security. Additional recommendations for reliable HTTP clients: Timeouts: client.SetTimeout(15 * time.Second) Retries: client.R().SetRetryCount(3).Get("https://jsonplaceholder.typicode.com/posts/1") Logging Requests and Responses: client.SetDebug(true) Using go-resty significantly simplifies the process of creating an HTTP client in Go. The library provides extensive capabilities and features for flexible configuration according to your needs. Additionally, go-resty allows you to handle more complex requests, such as file uploads, multipart forms, or custom requests, and it automatically manages headers with minimal code and effort. Conclusion Developing HTTP clients in Go is an essential skill for any developer working with web services and APIs. In this article, we covered all key aspects of creating an HTTP client, from the basics to the advanced features of the language.  For further study and a deeper understanding of the topic, we recommend the following resources: Official Go documentation net/http package documentation GitHub repository for go-resty
13 March 2025 · 27 min to read
Microservices

Designing the Ideal Microservice: Part 2

This is the second part of the article "Designing the Ideal Microservice." In the first part, we discussed technical aspects related to design principles, communication between microservices, and key patterns. In this part, we will explore security, automation, and monitoring and discuss the future of microservices and emerging trends. Security and Reliability of Microservices Security and reliability are critical aspects of microservices design. In this chapter, we examine the main approaches and best practices that help secure microservices against threats and enhance their resilience to failures. Authentication and Authorization To ensure microservices security, you should implement reliable authentication and authorization mechanisms: OAuth2 and OpenID Connect: Standards for authentication and authorization that provide secure access to resources. Advantages: Support for various scenarios, widespread use, and strong library and framework support. Disadvantages: Complexity in configuration and token management. JSON Web Tokens (JWT): A token format used for transferring information between parties as JSON. Advantages: Compact, flexible data inclusion and broad support. Disadvantages: Limited token lifespan and the need for secure storage and transmission. API Gateway: A centralized node through which all requests to microservices pass, allowing it to handle authentication and authorization. Advantages: Centralized security management, reducing complexity for microservices. Disadvantages: Potential bottleneck, complex configuration, and management. Data Encryption Data encryption is crucial for protecting information in a microservices architecture. Data Encryption in Transit: Using HTTPS and TLS protocols to secure data transmission between microservices. Advantages: Protection against interception and man-in-the-middle attacks. Disadvantages: Slightly increased latency and resource consumption. Data Encryption at Rest: Encrypting data stored in databases and other storage solutions. Advantages: Protection against unauthorized access in case of storage compromise. Disadvantages: Increased complexity in key management and cryptographic operations. Threat Detection and Prevention To protect microservices from internal and external threats, monitoring and incident response mechanisms are essential: Web Application Firewalls (WAF): Filters and monitors HTTP requests to web applications. Advantages: Protection against threats like SQL injection and XSS. Disadvantages: Potential false positives and complex configuration. Intrusion Detection and Prevention Systems (IDS/IPS): Monitor and analyze traffic to detect and prevent suspicious activity. Advantages: Anomaly and attack detection, protecting networks and applications. Disadvantages: High resource requirements and constant tuning and updating needs. Reliability and Fault Tolerance Ensuring reliability and fault tolerance is critical for the successful operation of microservices. Here are the main approaches and patterns: Circuit Breaker Pattern: Protects against cascading failures by blocking calls to an unstable microservice. Advantages: Increases system resilience and prevents overloads. Disadvantages: Complex state management and the need for monitoring. Retry Pattern: Repeats failed requests after a certain interval. Advantages: Improves reliability by automatically recovering from temporary failures. Disadvantages: Can increase system load and requires careful timeout and interval management. Bulkhead Pattern: Isolates system components to prevent cascading failures. Advantages: Fault isolation and improved system resilience. Disadvantages: Increased management complexity and potential resource duplication. Service Mesh: An infrastructure layer that manages communication between microservices, including load balancing, routing, and monitoring. Advantages: Improved observability, automated communication management, enhanced security. Disadvantages: Complex configuration and maintenance, and additional resource requirements. Monitoring and Logging Monitoring and logging enable timely issue detection and response, as well as performance analysis and microservices behavior insights. Centralized Logging: Collects and stores logs from all microservices in one place. Advantages: Simplifies error analysis and event correlation. Disadvantages: Requires effective log volume and logging system performance management. Metrics Monitoring: Collects and analyzes performance and health metrics of microservices. Advantages: Early issue detection and resolution, performance improvement. Disadvantages: Requires setup and management of the monitoring system. Alerting: Configures notifications for rapid incident and anomaly response. Advantages: Quick issue detection and resolution, minimizing downtime. Disadvantages: Potential for false alarms and the need for precise threshold configuration. Ensuring the security and reliability of microservices requires a comprehensive approach, including authentication and authorization, data encryption, threat detection and prevention, and fault tolerance patterns and monitoring. Testing and Debugging Microservices Testing and debugging microservices are crucial aspects of their successful development and operation. Microservice architecture offers numerous advantages, such as modularity and component independence, but also presents challenges in testing and debugging due to the distributed nature of the system. In this chapter, we will explore the main approaches and tools for testing and debugging microservices. Types of Testing Effective microservice testing requires various types of tests to validate functionality, performance, and reliability. Unit Testing: Testing individual modules or functions of a microservice in isolation from other components. Advantages: Fast execution, ease of debugging, early detection of errors during development. Disadvantages: Limited verification of interactions between components. Integration Testing: Testing the interaction between microservices and other system components. Advantages: Detection of integration issues and verification of interaction correctness. Disadvantages: More complex and time-consuming execution, requiring test environment setup. Contract Testing: Testing microservice APIs against predefined contracts between services. Advantages: Ensures consistency between services and prevents issues during updates. Disadvantages: Requires prior contract definition and can face discrepancies with changes. End-to-End (E2E) Testing: Testing the entire system, including all microservices and external components. Advantages: Comprehensive system validation and detection of complex bugs. Disadvantages: Long test execution times and complex test environment setup and maintenance. Load Testing: Testing system performance under high load conditions. Advantages: Identifies bottlenecks and verifies resilience under high loads. Disadvantages: Requires significant resources and complex result analysis. Tools for Testing Microservices A wide range of tools is used for testing microservices, each addressing specific tasks. JUnit: A framework for unit testing in Java. Advantages: Widely used with integration support for various tools. Disadvantages: Limited to Java usage. Mockito: A library for creating mock objects in tests. Advantages: Easy to use with support for different testing frameworks. Disadvantages: Limited to Java usage. Postman: A tool for API testing that allows sending requests and validating responses. Advantages: User-friendly interface and automation support. Disadvantages: Primarily for API testing with limited integration testing capabilities. JMeter: A tool for load testing. Advantages: Extensive testing scenario creation and protocol support. Disadvantages: Complex setup and result analysis. Docker: A platform for application containerization used to create test environments. Advantages: Easy creation of isolated environments and CI/CD support. Disadvantages: Requires learning and configuring Docker. Debugging Microservices Debugging microservices can be challenging due to their distributed nature and multiple component interactions. Here are the main approaches and tools for debugging microservices: Logging: Recording events and errors in logs for later analysis. Advantages: Detailed analysis of microservices behavior and error detection. Disadvantages: Log volume management and complex data analysis. Distributed Tracing: Tracking requests across all microservices involved in processing. Advantages: Visibility of the entire request processing chain. Disadvantages: Complex setup and integration, requiring additional monitoring. Profiling Tools: Analyzing microservice performance, identifying bottlenecks, and optimizing code. Advantages: Detailed performance analysis and optimization potential. Disadvantages: High resource requirements and extensive data analysis. Using API Gateway Services: Monitoring and managing traffic between microservices via API Gateway. Advantages: Centralized management and monitoring with traffic analysis. Disadvantages: Potential bottleneck and complex setup and maintenance. CI/CD and Test Automation Test automation and CI/CD (Continuous Integration/Continuous Deployment) processes increase the efficiency of microservice development and deployment. Jenkins: A tool for CI/CD automation. Advantages: Extensive configuration options and plugin support. Disadvantages: Complex setup and management, requiring additional resources. GitLab CI/CD: An automation tool integrated with the GitLab version control system. Advantages: GitLab integration, easy setup, and powerful automation features. Disadvantages: Limited usage with other version control systems. Travis CI: A cloud service for CI/CD automation. Advantages: Easy to use with GitHub integration. Disadvantages: Limited free builds and dependency on cloud infrastructure. CircleCI: A cloud service for CI/CD automation. Advantages: Fast build execution and integration with various version control systems. Disadvantages: Limitations in the free version and cloud infrastructure dependency. Testing and debugging microservices require careful preparation and the use of different approaches and tools. Test automation and the implementation of CI/CD processes enhance microservice quality and reliability while reducing development and deployment time. In the next chapter, we will explore the management and monitoring aspects of microservices, which also play a key role in their successful operation. Management and Monitoring of Microservices Managing and monitoring microservices are essential aspects that ensure their stable operation. In this chapter, we will take a closer look at the key approaches and tools for managing and monitoring microservices, which help maintain high performance and reliability of the system. Managing Microservices Managing microservices requires various methodologies and tools to automate and optimize deployment, configuration, and administration processes. Container Orchestration Kubernetes: A platform for automating deployment, scaling, and managing containerized applications. Advantages: Automation of container management, high scalability, and support for various infrastructures. Disadvantages: Complex setup and management with a steep learning curve. Docker Swarm: A container orchestration tool integrated with Docker. Advantages: Ease of setup and integration with Docker. Disadvantages: Limited functionality compared to Kubernetes and lower popularity. Configuration Management Systems Ansible: A tool for automating configuration management and application deployment. Advantages: Ease of use and flexibility for various automation tasks. Disadvantages: Limited capabilities for complex orchestration scenarios. Chef: A platform for automating configuration management, deployment, and infrastructure management. Advantages: Extensive automation capabilities and support for complex scenarios. Disadvantages: Complex setup and usage with a steep learning curve. Puppet: A tool for configuration management and infrastructure automation. Advantages: High scalability and support for various platforms. Disadvantages: Complex setup and administration requiring specialized training. Monitoring Microservices Monitoring microservices is crucial for tracking their status, performance, and identifying issues at early stages. Here are the main tools and approaches for monitoring microservices. Monitoring Systems Prometheus: A monitoring and alerting system with time-series support. Advantages: High performance, flexible configuration, and integration with Kubernetes. Disadvantages: Complex setup and management, requiring additional components for full functionality (e.g., Grafana for visualization). Grafana: A platform for metrics visualization and monitoring. Advantages: Advanced visualization options and integration with various data sources. Disadvantages: Requires configuration and integration with monitoring systems. ELK Stack (Elasticsearch, Logstash, Kibana): A suite of tools for collecting, analyzing, and visualizing logs and metrics. Advantages: Comprehensive data analysis and visualization, supporting scalability. Disadvantages: Complex setup and management with high resource requirements. Incident Detection and Response PagerDuty: A platform for incident management and alerting. Advantages: Efficient incident management and integration with various monitoring systems. Disadvantages: High cost with the need for configuration and integration. Opsgenie: A service for incident management and alerting. Advantages: Flexible alert configuration and integration with multiple monitoring tools. Disadvantages: Requires training and configuration. Distributed Tracing Jaeger: A distributed tracing platform designed to track requests across microservices. Advantages: In-depth performance analysis and microservices dependency mapping, integrating Kubernetes and other tools. Disadvantages: Complex setup and management requiring specialized training. Zipkin: A distributed tracing tool for collecting latency data in distributed systems. Advantages: Easy integration and support for various programming languages. Disadvantages: Limited functionality compared to Jaeger with a need for configuration and management. Metrics and Alerting Effective microservices monitoring requires defining and tracking key metrics and configuring alerting for quick incident response. Performance Metrics CPU and Memory Usage: Resource consumption by microservices. Response Time: Latency between request and response. Throughput: Number of processed requests per unit time. Reliability Metrics Uptime: The time during which the microservice is available. Failure Rate: Number of microservice failures over a specified period. Mean Time to Recovery (MTTR): Average time required to restore a microservice after failure. Alert Configuration Threshold Values: Setting thresholds for key metrics that trigger alerts when exceeded. Notification Integration: Setting up notifications via email, SMS, messaging apps, or incident management systems. Alert Management: Grouping and prioritizing alerts to minimize false positives and ensure rapid response to critical incidents. Configuration and Secrets Management Managing microservice configurations and secrets requires secure and flexible tools and approaches. HashiCorp Vault: A tool for secrets management and data protection. Advantages: High security and support for various types of secrets. Disadvantages: Complex setup and management requiring specialized training. Kubernetes Secrets: A mechanism for managing secrets in Kubernetes. Advantages: Seamless integration with Kubernetes and ease of use. Disadvantages: Limited functionality compared to specialized tools. Configuration Files and Management Systems: Using configuration files and management systems for centralized microservices configuration. Advantages: Flexibility and scalability with compatibility with various tools. Disadvantages: Requires versioning and security management for configuration files. Effective management and monitoring of microservices are key to their successful operation. Organizations can leverage modern tools and approaches to maintain high performance and reliability, respond promptly to incidents, and optimize configuration and secrets management. Future Trends and Development of Microservice Architecture Microservice architecture continues to evolve, offering new opportunities and addressing emerging challenges. In this chapter, we will explore the key trends and future prospects of microservices that will help you stay at the forefront of technology and adapt to changing business requirements. Serverless and Functions as a Service (FaaS) Serverless and FaaS represent the next step in the evolution of microservice architecture, offering greater abstraction from infrastructure and simplifying development. Serverless: A computing model where developers write code and cloud providers manage servers and infrastructure. Advantages: Reduced infrastructure management costs, on-demand scalability, and pay-as-you-go pricing. Disadvantages: Execution time limitations for functions and dependency on cloud providers. FaaS: A subset of serverless, where code is deployed as individual functions that run in response to events. Advantages: Rapid deployment, automatic scaling, and high flexibility. Disadvantages: Limited capabilities for complex tasks and potential issues with cold starts. Multi-Cloud and Hybrid Architectures Multi-cloud and hybrid architectures are becoming increasingly popular as companies seek to avoid vendor lock-in and leverage the benefits of different cloud platforms. Multi-Cloud Strategies: Using multiple cloud providers to host different parts of the infrastructure. Advantages: Resilience to outages from a single provider, cost optimization, and flexibility in choosing the best services. Disadvantages: Complexity in management and integration, and the need for compatibility compliance. Hybrid Architectures: Integrating on-premises infrastructure with public cloud services. Advantages: Resource management flexibility, enhanced security, and compliance with regulatory requirements. Disadvantages: Complex integration requiring additional management tools. Service Mesh Service Mesh is becoming an essential part of the microservice infrastructure, providing traffic management, security, and observability at the network interaction level. Istio: One of the most popular platforms for building service meshes. Advantages: Flexible configuration, comprehensive monitoring and security features, and integration with Kubernetes. Disadvantages: Complex setup and management with high resource requirements. Linkerd: A lightweight alternative to Istio for building service meshes. Advantages: Ease of use, high performance, and Kubernetes integration. Disadvantages: Fewer features compared to Istio and less configuration flexibility. DevOps and GitOps DevOps and GitOps continue to evolve, offering new approaches to managing and automating microservice development and operations processes. DevOps: A professional approach to software development that brings together developers and operations teams for improved collaboration and process automation. Advantages: Enhanced development quality and speed, reduced time-to-market, and CI/CD automation. Disadvantages: Requires changes in organizational culture and training in new tools. GitOps: An approach to managing infrastructure and applications using Git as the single source of truth. Advantages: Increased transparency and repeatability, simplified configuration management, and automated deployments. Disadvantages: Dependency on Git and the need to configure and manage GitOps tools. Artificial Intelligence and Machine Learning (AI/ML) Integrating AI/ML into microservice architecture opens up new opportunities for automation and process optimization. AI/ML for Monitoring and Failure Prediction: Using machine learning algorithms to analyze metrics and logs to predict failures and automate responses. Advantages: Increased system resilience and proactive incident management. Disadvantages: Complex model setup and the need for large datasets for training. Automated CI/CD with AI/ML: Applying AI/ML to optimize deployment and testing processes. Advantages: Faster development cycles, improved testing quality, and automated error detection and correction. Disadvantages: Complex integration and the need for specialized expertise. Future of Microservice Architecture The future of microservice architecture is tied to continuous evolution and adaptation to new challenges and requirements. Implementing new technologies, improving automation, and integrating with various platforms and services will enable the creation of more flexible, scalable, and reliable systems capable of efficiently solving modern business challenges. Conclusion Designing the perfect microservice is a multifaceted process that requires a careful approach to every aspect of development, deployment, and operation. Throughout this article, we have explored the key principles and practices that help build high-quality, flexible, and scalable microservices. For successful design and operation of microservices, consider the following recommendations: Focus on Business Value: Develop microservices that clearly align with business objectives and help achieve specific outcomes. Invest in Automation: Automating deployment, testing, and monitoring processes significantly reduces time and costs for microservice management. Ensure Security: Data security and secure communication between microservices should be prioritized throughout development and operation. Continuous Learning and Adaptation: Technologies and practices are constantly evolving. Stay updated with new trends and apply them to enhance your architecture. Maintain Documentation: Good documentation simplifies maintenance, improves team collaboration, and enhances the quality of the final project.
19 February 2025 · 18 min to read

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